Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14279/19165
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Rizvic, Selma | - |
dc.contributor.author | Boskovic, Dusanka | - |
dc.contributor.author | Okanovic, Vensada | - |
dc.contributor.author | Sljivo, Sanda | - |
dc.date.accessioned | 2020-10-15T11:53:03Z | - |
dc.date.available | 2020-10-15T11:53:03Z | - |
dc.date.issued | 2017-11-13 | - |
dc.identifier.isbn | 978-3-03868-037-6 | - |
dc.identifier.issn | 2312-6124 | - |
dc.identifier.uri | https://hdl.handle.net/20.500.14279/19165 | - |
dc.description.abstract | A team of multidisciplinary experts from computer science, visual arts, literature, film directing, psychology, communicology and human computer interaction developed a new interactive digital storytelling method - hyper storytelling. Hyper storytelling offers a solution for narrative paradox in introducing motivation factor into interactive digital story. In this paper we present Kyrenia - the first hyper storytelling application. Its purpose is to introduce the Internet users with the oldest sunken ship from 280 B.C., found in 1975 near Kyrenia, Cyprus. | en_US |
dc.format | en_US | |
dc.language.iso | en | en_US |
dc.relation | Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritage | en_US |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.title | Kyrenia - Hyper Storytelling Pilot Application | en_US |
dc.type | Conference Papers | en_US |
dc.collaboration | University of Sarajevo | en_US |
dc.subject.category | Electrical Engineering - Electronic Engineering - Information Engineering | en_US |
dc.journals | Subscription | en_US |
dc.country | Bosnia and Herzegovina | en_US |
dc.subject.field | Engineering and Technology | en_US |
dc.publication | Peer Reviewed | en_US |
dc.relation.conference | Eurographics Workshop on Graphics and Cultural Heritage | en_US |
dc.identifier.doi | 10.2312/gch.20171311 | en_US |
cut.common.academicyear | 2017-2018 | en_US |
item.openairetype | conferenceObject | - |
item.cerifentitytype | Publications | - |
item.fulltext | With Fulltext | - |
item.grantfulltext | open | - |
item.openairecristype | http://purl.org/coar/resource_type/c_c94f | - |
item.languageiso639-1 | en | - |
crisitem.project.grantno | H2020 RIA CULT-COOP-08-2016 | - |
crisitem.project.fundingProgram | H2020 | - |
crisitem.project.openAire | info:eu-repo/grantAgreement/EC/H2020/727153 | - |
Appears in Collections: | Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Kyrenia-hyperstorytelling.pdf | 32.41 MB | Adobe PDF | View/Open |
CORE Recommender
SCOPUSTM
Citations
50
7
checked on Nov 6, 2023
Page view(s) 50
404
Last Week
2
2
Last month
8
8
checked on Jan 30, 2025
Download(s) 50
191
checked on Jan 30, 2025
Google ScholarTM
Check
Altmetric
This item is licensed under a Creative Commons License