Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/15985
DC FieldValueLanguage
dc.contributor.authorPardoel, Bart-
dc.contributor.authorPapadima-Sophocleous, Salomi-
dc.date.accessioned2020-02-17T15:54:23Z-
dc.date.available2020-02-17T15:54:23Z-
dc.date.issued2019-
dc.identifier.citationCALLing all the CALLers Worldwide WorldCALL2018en_US
dc.identifier.urihttps://hdl.handle.net/20.500.14279/15985-
dc.language.isoenen_US
dc.titleMoodle App gamification features and their potential for foreign language learningen_US
dc.typeConference Papersen_US
dc.collaborationUniversity of Concepcionen_US
dc.subject.categoryHUMANITIESen_US
dc.journalsOpen Accessen_US
dc.countryChileen_US
dc.subject.fieldHumanitiesen_US
dc.publicationPeer Revieweden_US
dc.relation.conferenceWorldCALL 2018, Concepcion, Chileen_US
cut.common.academicyear2019-2020en_US
item.fulltextNo Fulltext-
item.cerifentitytypePublications-
item.grantfulltextnone-
item.openairecristypehttp://purl.org/coar/resource_type/c_c94f-
item.openairetypeconferenceObject-
item.languageiso639-1en-
crisitem.author.deptLanguage Centre-
crisitem.author.facultyLanguage Centre-
crisitem.author.orcid0000-0003-4444-4482-
crisitem.author.parentorgCyprus University of Technology-
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation
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