Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/13012
Title: The subjective well-being via virtual worlds experience
Authors: Photiadis, Thomas 
Zaphiris, Panayiotis 
Major Field of Science: Natural Sciences
Field Category: Computer and Information Sciences
Keywords: Emotions;Second Life;3D Experience;Mood;Need;Appraisal Theories
Issue Date: Sep-2016
Source: 8th International Conference on Games and Virtual Worlds for Serious Applications, VS-Games, 2016, 7-9 September, Barcelona, Spain
DOI: https://doi.org/10.1109/VS-GAMES.2016.7590370
Project: Network for sOcial compuTing REsearch (NOTRE) 
Conference: International Conference on Virtual Worlds and Games for Serious Applications 
Abstract: The current paper focuses on 3D subjective well-being through the study experience in Second Life, involving appraisal methods. It focuses on the determination of users' emotional profiles, pre and post Second life experience. It investigates, also, the emotional stimuli during 3D experience. Based on quantitative and qualitative analysis, this study gives the description of users' 3D emotional profile through the statistical analysis before and after 3D participation, and specifies the type of caused emotional stimuli during virtual immersion.
URI: https://hdl.handle.net/20.500.14279/13012
DOI: 10.1109/VS-GAMES.2016.7590370
Rights: © 2016 IEEE.
Type: Conference Papers
Affiliation : Cyprus University of Technology 
Publication Type: Peer Reviewed
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation

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