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  4. Development and integration of digital technologies addressed to raise awareness and access to European underwater cultural heritage. An overview of the H2020 i-MARECULTURE project
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Development and integration of digital technologies addressed to raise awareness and access to European underwater cultural heritage. An overview of the H2020 i-MARECULTURE project

Date Issued
2017
Author(s)
Bruno, Fabio  
Lagudi, Antonio  
Ritacco, Gerardo  
Čejka, Jan  
Kouřil, Pavel  
Liarokapis, Fotis  
Agrafiotis, Panagiotis  
Skarlatos, Dimitrios  
Philpin-Briscoe, Oliver  
Poullis, Charalambos  
Mudur, Sudhir  
DOI
10.1109/OCEANSE.2017.8084984
Abstract
The Underwater Cultural Heritage (UCH)
represents a vast historical and scientific resource that, often, is
not accessible to the general public due the environment and depth
where it is located. Digital technologies (Virtual Museums, Virtual
Guides and Virtual Reconstruction of Cultural Heritage) provide
a unique opportunity for digital accessibility to both scholars and
general public, interested in having a better grasp of underwater
sites and maritime archaeology. This paper presents the
architecture and the first results of the Horizon 2020 iMARECULTURE
(Advanced VR, iMmersive Serious Games and
Augmented REality as Tools to Raise Awareness and Access to
European Underwater CULTURal heritage) project that aims to
develop and integrate digital technologies for supporting the wide
public in acquiring knowledge about UCH. A Virtual Reality (VR)
system will be developed to allow users to visit the underwater sites
through the use of Head Mounted Displays (HMDs) or digital
holographic screens. Two serious games will be implemented for
supporting the understanding of the ancient Mediterranean
seafaring and the underwater archaeological excavations. An
Augmented Reality (AR) system based on an underwater tablet
will be developed to serve as virtual guide for divers that visit the
underwater archaeological sites.
Funding(s)
Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritage  
Subjects

Underwater Archaeolog...

Virtual museums

Serious games

Underwater Augmented ...

File(s)
Thumbnail Image
Name

Skarlatos.pdf

Size

1.51 MB

Format

Adobe PDF

Checksum (MD5)

60b94a586f0d3e94c9aa9325aad4ad99

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