Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14279/10644
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Philbin-Briscoe, Oliver | - |
dc.contributor.author | Simon, Bart | - |
dc.contributor.author | Mudur, Sudhir | - |
dc.contributor.author | Poullis, Charalambos | - |
dc.contributor.author | Rizvic, Selma | - |
dc.contributor.author | Boskovic, Dusanka | - |
dc.contributor.author | Liarokapis, Fotis | - |
dc.contributor.author | Katsouri, Irene | - |
dc.contributor.author | Demesticha, Stella | - |
dc.contributor.author | Skarlatos, Dimitrios | - |
dc.date.accessioned | 2018-02-13T09:53:27Z | - |
dc.date.available | 2018-02-13T09:53:27Z | - |
dc.date.issued | 2017-10-05 | - |
dc.identifier.citation | 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games), 2017, Athens, Greece, 6-8 September | en_US |
dc.identifier.isbn | 9781509058129 | - |
dc.identifier.uri | https://hdl.handle.net/20.500.14279/10644 | - |
dc.description.abstract | Commercial sea routes joining Europe with other cultures are vivid examples of cultural interaction. In this work, we present a serious game which aims to provide better insight and understanding of seaborne trade mechanisms and seafaring practices in the eastern Mediterranean during the Classical and Hellenistic periods. The game incorporates probabilistic geospatial analysis of possible ship routes through the re-use and spatial analysis from open GIS maritime, ocean, and weather data. These routes, along with naval engineering and sailing techniques from the period, are used as underlying information for the seafaring game. This work is part of the EU-funded project iMareCulture whose purpose is in raising the European identity awareness using maritime and underwater cultural interaction and exchange in the Mediterranean sea. | en_US |
dc.format | en_US | |
dc.language.iso | en | en_US |
dc.relation | Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritage | en_US |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.subject | Games | en_US |
dc.subject | Marine vehicles | en_US |
dc.subject | Geospatial analysis | en_US |
dc.subject | Tools | en_US |
dc.subject | Cultural differences | en_US |
dc.subject | Ports (Computers) | en_US |
dc.subject | Meteorology | en_US |
dc.subject | Archaeology | en_US |
dc.subject | Geographic information systems | en_US |
dc.subject | History | en_US |
dc.subject | Naval engineering | en_US |
dc.subject | Ships | en_US |
dc.title | A serious game for understanding ancient seafaring in the Mediterranean Sea | en_US |
dc.type | Conference Papers | en_US |
dc.collaboration | Concordia University | en_US |
dc.collaboration | University of Sarajevo | en_US |
dc.collaboration | Masaryk University | en_US |
dc.collaboration | University of Cyprus | en_US |
dc.collaboration | Cyprus University of Technology | en_US |
dc.subject.category | History and Archaeology | en_US |
dc.journals | Subscription | en_US |
dc.country | Canada | en_US |
dc.country | Bosnia and Herzegovina | en_US |
dc.country | Czech Republic | en_US |
dc.country | Cyprus | en_US |
dc.subject.field | Humanities | en_US |
dc.publication | Peer Reviewed | en_US |
dc.relation.conference | International Conference on Virtual Worlds and Games for Serious Applications | en_US |
dc.identifier.doi | 10.1109/VS-GAMES.2017.8055804 | en_US |
cut.common.academicyear | 2017-2018 | en_US |
item.openairetype | conferenceObject | - |
item.cerifentitytype | Publications | - |
item.fulltext | With Fulltext | - |
item.grantfulltext | open | - |
item.openairecristype | http://purl.org/coar/resource_type/c_c94f | - |
item.languageiso639-1 | en | - |
crisitem.project.grantno | H2020 RIA CULT-COOP-08-2016 | - |
crisitem.project.fundingProgram | H2020 | - |
crisitem.project.openAire | info:eu-repo/grantAgreement/EC/H2020/727153 | - |
crisitem.author.dept | Department of Multimedia and Graphic Arts | - |
crisitem.author.dept | Department of Civil Engineering and Geomatics | - |
crisitem.author.dept | Department of Civil Engineering and Geomatics | - |
crisitem.author.faculty | Faculty of Fine and Applied Arts | - |
crisitem.author.faculty | Faculty of Engineering and Technology | - |
crisitem.author.faculty | Faculty of Engineering and Technology | - |
crisitem.author.orcid | 0000-0001-5666-5026 | - |
crisitem.author.orcid | 0000-0003-3617-2261 | - |
crisitem.author.orcid | 0000-0002-2732-4780 | - |
crisitem.author.parentorg | Faculty of Fine and Applied Arts | - |
crisitem.author.parentorg | Faculty of Engineering and Technology | - |
crisitem.author.parentorg | Faculty of Engineering and Technology | - |
Appears in Collections: | Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Serious Game.pdf | 2.37 MB | Adobe PDF | View/Open |
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