| | Issue Date | Title | Author(s) |
| 1 | 1-Aug-2018 | Can the crowd tell how I feel? Trait empathy and ethnic background in a visual pain judgment task | Matsangidou, Maria ; Otterbacher, Jahna ; Ang, Chee Siang ; Zaphiris, Panayiotis |
| 2 | 2011 | Designing for the user experience of sociability in massively multiplayer online games | Christou, Georgios ; Zaphiris, Panayiotis ; Ang, Chee Siang ; Law, Effie Lai-chong |
| 3 | 2009 | Wiki-mediated Collaborative/Distributed Narrative Construction of Game Communities | Ang, Chee Siang ; Zaphiris, Panayiotis ; Wilson, Stephanie |
| 4 | 2009 | Online Communities | Zaphiris, Panayiotis ; Ang, Chee Siang ; Laghos, Andrew |
| 5 | 2009 | Developing enjoyable second language learning software tools: A computer game paradigm | Ang, Chee Siang ; Zaphiris, Panayiotis |
| 6 | 2008 | Computer games and language learning | Ang, Chee Siang ; Zaphiris, Panayiotis |
| 7 | 2008 | Linking pedagogical theory of computer games to their usability | Ang, Chee Siang ; Avni, Einav ; Zaphiris, Panayiotis |
| 8 | Sep-2007 | Individualistic versus competitive game-based e-learning | Zaphiris, Panayiotis ; Ang, Chee Siang ; Law, Dorian |
| 9 | 2007 | The social aspect of computer games: an activity theoretical model | Ang, Chee Siang ; Zaphiris, Panayiotis ; Wilson, Stephanie |
| 10 | 2007 | Online Communities | Zaphiris, Panayiotis ; Ang, Chee Siang ; Laghos, Andrew |
| 11 | 2006 | Cognitive load issues in MMORPGs | Ang, Chee Siang ; Zaphiris, Panayiotis ; Mahmood, Shumalai |
| 12 | 2006 | Developing enjoyable second language learning software tools: A computer game paradigm | Ang, Chee Siang ; Zaphiris, Panayiotis |
| 13 | 2005 | Social interaction in game communities and second language learning | Ang, Chee Siang ; Zaphiris, Panayiotis ; Wilson, Stephanie |
| 14 | 2005 | Wiki-supported collaborative narrative construction in game communities | Ang, Chee Siang ; Zaphiris, Panayiotis ; Wilson, Stephanie |