Individualistic versus competitive game-based e-learning
Journal
Advanced Technology for Learning
Date Issued
September 2007
Author(s)
DOI
10.2316/Journal.208.2007.4.208-0921
Abstract
In conventional teaching there are three major goal structures: com- petitive learning, cooperative learning and individualistic learning. There has been much research into the effectiveness of these goal structures in conventional teaching. In regards to computer-aided learning, cooperative learning has been researched in game-based e-learning (GBEL), but competitive learning has mostly been over- looked. This research investigates the impact that competition has on the effectiveness of GBEL. The results of the experiment showed that when the e-learning game was played in a competitive context there was a lower learning improvement than if the game was played in a non-competitive, individualistic context.
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