Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/1781
Title: Individualistic versus competitive game-based e-learning
Authors: Zaphiris, Panayiotis 
Ang, Chee Siang 
Law, Dorian 
Major Field of Science: Humanities
Keywords: Computer games;Evaluation cal systems;Human computer;Hypermedia systems;Interface;Multimedia
Issue Date: Sep-2007
Source: Advanced Technology for Learning, 2007, vol. 4, no. 4, pp. 206-211.
Volume: 4
Issue: 4
Start page: 206
End page: 211
Journal: Advanced Technology for Learning 
Abstract: In conventional teaching there are three major goal structures: com- petitive learning, cooperative learning and individualistic learning. There has been much research into the effectiveness of these goal structures in conventional teaching. In regards to computer-aided learning, cooperative learning has been researched in game-based e-learning (GBEL), but competitive learning has mostly been over- looked. This research investigates the impact that competition has on the effectiveness of GBEL. The results of the experiment showed that when the e-learning game was played in a competitive context there was a lower learning improvement than if the game was played in a non-competitive, individualistic context.
URI: https://hdl.handle.net/20.500.14279/1781
ISSN: 17102251
DOI: 10.2316/Journal.208.2007.4.208-0921
Rights: © ACM
Type: Article
Affiliation: City University London 
Affiliation : City University London 
Appears in Collections:Άρθρα/Articles

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