Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/32722
DC FieldValueLanguage
dc.contributor.authorAnastasiadou, Zoe-
dc.contributor.authorDimitriadou, Eleni A.-
dc.contributor.authorLanitis, Andreas-
dc.date.accessioned2024-07-24T08:44:02Z-
dc.date.available2024-07-24T08:44:02Z-
dc.date.issued2024-03-01-
dc.identifier.citationMultimodal Technologies and Interaction, 2024, vol. 8, no. 3en_US
dc.identifier.issn24144088-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/32722-
dc.description.abstractVirtual reality (VR) can be useful in efforts that aim to improve the well-being of older members of society. Within this context, the work presented in this paper aims to provide the elderly with a user-friendly and enjoyable virtual reality application incorporating memory recall and storytelling activities that could promote mental awareness. An important aspect of the proposed VR application is the presence of a virtual audience that listens to the stories presented by elderly users and interacts with them. In an effort to maximize the impact of the VR application, research was conducted to study whether the elderly are willing to use the VR application and whether they believe it can help to improve well-being and reduce the effects of loneliness and social isolation. Self-reported results related to the experience of the users show that elderly users are positive towards the use of such an application in everyday life as a means of improving their overall well-being.en_US
dc.description.sponsorshipirectorate General for European Programmes, Coordination and Development Horizon 2020 Framework Programmeen_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.relation.ispartofMultimodal Technologies and Interactionen_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internationalen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectvirtual realityen_US
dc.subjectapplication designen_US
dc.subjectelderly usersen_US
dc.titleDesign and Evaluation of a Memory-Recalling Virtual Reality Application for Elderly Usersen_US
dc.typeArticleen_US
dc.collaborationCyprus University of Technologyen_US
dc.collaborationCYENS - Centre of Excellenceen_US
dc.subject.categoryMedia and Communicationsen_US
dc.journalsOpen Accessen_US
dc.countryCyprusen_US
dc.subject.fieldSocial Sciencesen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.3390/mti8030024en_US
dc.identifier.scopus2-s2.0-85188940513-
dc.identifier.urlhttps://api.elsevier.com/content/abstract/scopus_id/85188940513-
dc.relation.issue3en_US
dc.relation.volume8en_US
cut.common.academicyear2024-2025en_US
item.grantfulltextopen-
item.languageiso639-1en-
item.cerifentitytypePublications-
item.openairecristypehttp://purl.org/coar/resource_type/c_6501-
item.openairetypearticle-
item.fulltextWith Fulltext-
crisitem.journal.journalissn2414-4088-
crisitem.journal.publisherMDPI-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.orcid0000-0001-6841-8065-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
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