Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/29957
Title: eSport in the digital era: Exploring the moderating role of perceived usefulness on financial behavioural aspects within reward-crowdfunding
Authors: Giachino, Chiara 
Nirino, Niccolò 
Leonidou, Erasmia 
Glyptis, Loukas 
Major Field of Science: Social Sciences
Field Category: Media and Communications
Keywords: Crowdfunding;Digital Transformation;eSport;Financial Behaviour;Technology Acceptance Model;Theory of Planned Behaviour
Issue Date: 1-Jan-2023
Source: Journal of Business Research, vol.155
Volume: 155
Abstract: eSport is revolutionising the video games and sport industry in the era of Digital Transformation. Applying the Theory of Planned Behaviour (TPB) and the Technology Acceptance Model (TAM), this study aims to investigate the links between eSport-associated individual motivation and financial behaviour in reward-crowdfunding. A survey has been conducted among 327 people to investigate their psychological and behavioural aspects related to eSport and subsequent funding decisions. The results demonstrate the preponderant role of personal, non-financial motivations in participating in reward-crowdfunding campaigns. The paper thus contributes to validating and applying TPB and TAM in the context of eSport and reward-crowdfunding.
URI: https://hdl.handle.net/20.500.14279/29957
ISSN: 01482963
DOI: 10.1016/j.jbusres.2022.113416
Rights: © Elsevier Inc
Attribution-NonCommercial-NoDerivatives 4.0 International
Type: Article
Affiliation : University of Turin 
University of Nicosia 
University of Central Lancashire (Cyprus) 
Publication Type: Peer Reviewed
Appears in Collections:Άρθρα/Articles

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