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Τίτλος: SoundPacman: Audio augmented reality in location-based games
Συγγραφείς: Chatzidimitris, Thomas 
Gavalas, Damianos 
Michael-Grigoriou, Despina 
Major Field of Science: Humanities
Field Category: Arts
Λέξεις-κλειδιά: 3D sound;Pervasive games;Augmented reality;EEG;Location-based games
Ημερομηνία Έκδοσης: 20-Ιου-2016
Πηγή: 18th Mediterranean Electrotechnical Conference, 2016, Limassol, Cyprus
DOI: 10.1109/MELCON.2016.7495414
Περίληψη: Sound design has received little attention in location-based games research. Typically, existing prototypes heavily rely on visual information with sound only having a marginal role in the game design and development process. This paper investigates the role of sound as primary interface for conveying game information and creating engaging gaming experiences. As a case study, we present SoundPacman, a prototype location-based game, wherein players experience the game space with the use of 3D sounds, which augment the physical environment. Preliminary tests utilizing EEG analysis provide evidence that sound augmentation may significantly contribute towards enhancing the immersion levels of players.
URI: https://hdl.handle.net/20.500.14279/9203
ISBN: 978-150900057-9
Rights: © 2016 IEEE.
Type: Conference Papers
Affiliation: University of Aegean 
Cyprus University of Technology 
Εμφανίζεται στις συλλογές:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation

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