Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/33442
DC FieldValueLanguage
dc.contributor.authorCaro-Alvaro, Sergio-
dc.contributor.authorGarcía-López, Eva-
dc.contributor.authorBrun-Guajardo, Alexander-
dc.contributor.authorMavri, Aekaterini-
dc.date.accessioned2025-01-09T07:04:22Z-
dc.date.available2025-01-09T07:04:22Z-
dc.date.issued2024-02-04-
dc.identifier.citationSensors, 2024, vol. 24, iss. 3en_US
dc.identifier.issn14248220-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/33442-
dc.description.abstractThis study investigates the feasibility and functionality of accelerometer and gyroscope sensors for gesture-based interactions in mobile app user experience. The core of this innovative approach lies in introducing a dynamic and intuitive user interaction model with the device sensors. The Android app developed for this purpose has been created for its use in controlled experiments. Methodologically, it was created as a stand-alone tool to both capture quantitative (time, automatically captured) and qualitative (behavior, collected with post-task questionnaires) variables. The app’s setting features a set of modules with two levels each (randomized presentation applied, minimizing potential learning effects), allowing users to interact with both sensor-based and traditional touch-based scenarios. Preliminary results with 22 participants reveal that tasks involving sensor-based interactions tend to take longer to complete when compared to the traditional ones. Remarkably, many participants rated sensor-based interactions as a better option than touch-based interactions, as seen in the post-task questionnaires. This apparent discrepancy between objective completion times and subjective user perceptions requires a future in-depth exploration of factors influencing user experiences, including potential learning curves, cognitive load, and task complexity. This study contributes to the evolving landscape of mobile app user experience, emphasizing the benefits of considering the integration of device sensors (and gesture-based interactions) in common mobile usage.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.relation.ispartofSensorsen_US
dc.subjectaccelerometeren_US
dc.subjectgesture-based interactionsen_US
dc.subjectuser experienceen_US
dc.subjectHCIen_US
dc.subjectmobile appsen_US
dc.subjectgyroscopeen_US
dc.titleGesture-Based Interactions: Integrating Accelerometer and Gyroscope Sensors in the Use of Mobile Appsen_US
dc.typeArticleen_US
dc.collaborationCyprus University of Technologyen_US
dc.collaborationUniversidad de Alcaláen_US
dc.subject.categoryComputer and Information Sciencesen_US
dc.subject.categoryENGINEERING AND TECHNOLOGYen_US
dc.subject.categoryHUMANITIESen_US
dc.subject.categoryDesignen_US
dc.journalsOpen Accessen_US
dc.countrySpainen_US
dc.countryCyprusen_US
dc.subject.fieldEngineering and Technologyen_US
dc.subject.fieldSocial Sciencesen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.3390/s24031004en_US
dc.relation.issue3en_US
dc.relation.volume24en_US
cut.common.academicyear2024-2025en_US
item.languageiso639-1en-
item.cerifentitytypePublications-
item.openairetypearticle-
item.openairecristypehttp://purl.org/coar/resource_type/c_6501-
item.fulltextWith Fulltext-
item.grantfulltextopen-
crisitem.journal.journalissn1424-8220-
crisitem.journal.publisherMDPI-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.orcid0000-0002-5076-5891-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
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