Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14279/19165
Title: | Kyrenia - Hyper Storytelling Pilot Application | Authors: | Rizvic, Selma Boskovic, Dusanka Okanovic, Vensada Sljivo, Sanda |
Major Field of Science: | Engineering and Technology | Field Category: | Electrical Engineering - Electronic Engineering - Information Engineering | Issue Date: | 13-Nov-2017 | Project: | Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritage | Conference: | Eurographics Workshop on Graphics and Cultural Heritage | Abstract: | A team of multidisciplinary experts from computer science, visual arts, literature, film directing, psychology, communicology and human computer interaction developed a new interactive digital storytelling method - hyper storytelling. Hyper storytelling offers a solution for narrative paradox in introducing motivation factor into interactive digital story. In this paper we present Kyrenia - the first hyper storytelling application. Its purpose is to introduce the Internet users with the oldest sunken ship from 280 B.C., found in 1975 near Kyrenia, Cyprus. | URI: | https://hdl.handle.net/20.500.14279/19165 | ISBN: | 978-3-03868-037-6 | ISSN: | 2312-6124 | DOI: | 10.2312/gch.20171311 | Rights: | Attribution-NonCommercial-NoDerivatives 4.0 International | Type: | Conference Papers | Affiliation : | University of Sarajevo | Publication Type: | Peer Reviewed |
Appears in Collections: | Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
Kyrenia-hyperstorytelling.pdf | 32.41 MB | Adobe PDF | View/Open |
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