Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14279/19165
Title: | Kyrenia - Hyper Storytelling Pilot Application |
Authors: | Rizvic, Selma Boskovic, Dusanka Okanovic, Vensada Sljivo, Sanda |
Major Field of Science: | Engineering and Technology |
Field Category: | Electrical Engineering - Electronic Engineering - Information Engineering |
Issue Date: | 13-Nov-2017 |
Project: | Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritage |
Conference: | Eurographics Workshop on Graphics and Cultural Heritage |
Abstract: | A team of multidisciplinary experts from computer science, visual arts, literature, film directing, psychology, communicology and human computer interaction developed a new interactive digital storytelling method - hyper storytelling. Hyper storytelling offers a solution for narrative paradox in introducing motivation factor into interactive digital story. In this paper we present Kyrenia - the first hyper storytelling application. Its purpose is to introduce the Internet users with the oldest sunken ship from 280 B.C., found in 1975 near Kyrenia, Cyprus. |
URI: | https://hdl.handle.net/20.500.14279/19165 |
ISBN: | 978-3-03868-037-6 |
ISSN: | 2312-6124 |
DOI: | 10.2312/gch.20171311 |
Rights: | Attribution-NonCommercial-NoDerivatives 4.0 International |
Type: | Conference Papers |
Affiliation : | University of Sarajevo |
Publication Type: | Peer Reviewed |
Appears in Collections: | Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation |
Files in This Item:
File | Description | Size | Format | |
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Kyrenia-hyperstorytelling.pdf | 32.41 MB | Adobe PDF | View/Open |
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