Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

OrgUnit's Researchers publications
(Dept/Workgroup Publication)

Refined By:
Date Issued:  [2010 TO 2019]

Results 481-500 of 725 (Search time: 0.006 seconds).

Issue DateTitleAuthor(s)
4812010Using a classroom response system to support active learning in an educational psychology course: A case study.Artino, Anthony R. ; Ioannou, Andri 
482Sep-2017Using embodied learning technology to advance motor performance of children with special educational needs and motor impairmentsKosma, Panagiotis ; Ioannou, Andri ; Retalis, Symeon 
4832013Using Eye Tracking and Electroencephalography to assess and evaluate students' cognitive dimensionsNisiforou, Efi 
4841-Jun-2014Using eye tracking to understand the impact of cognitive abilities on search tasksNisiforou, Efi ; Michailidou, Eleni ; Laghos, Andrew 
485Nov-2014Using eye-tracking to investigate patent examiners’ information seeking processLoizides, Fernando ; Diallo, Barrou 
4862013Using Phenomenography to compare the variation of language teachers and learners’ attitudes towards Computer Assisted Language LearningZaphiris, Panayiotis ; Kyriacou, Stelios ; Papadima-Sophocleous, Salomi ; Parmaxi, Antigoni ; Stylianou, Kostas 
487Jul-2017Using phenomenography to understand cultural values in facebookKyriakoullis, Leantros ; Zaphiris, Panayiotis 
4882010Using Social Network Analysis to Analyse and Model Online Communities and Virtual WorldsZaphiris, Panayiotis 
4897-Mar-2017Using virtual reality to train designers to develop friendly interfaces for achromatic vision patientsConstantinou, Vaso ; Lanitis, Andreas ; Ioannou, Andri 
4902013Using webquests in a museum-based multiliteracies dynamic learning intervention: ubiquitous learning made possible?Souleles, Nicos ; Savva, Stefania 
4911-Jan-2014Using Webquests in a Museum-based Multiliteracies Dynamic Learning Intervention: Ubiquitous Learning Made Possible?Savva, Stefania ; Souleles, Nicos 
492Mar-2018Virtual Buzzwire: assessment of a prototype VR game for stroke rehabilitationChristou, Chris ; Michael-Grigoriou, Despina ; Sokratous, Dimitris 
49328-Feb-2017Virtual environments design assessment for the treatment of claustrophobiaChristofi, Maria ; Michael-Grigoriou, Despina 
494Jul-2018A virtual reality environment simulating drug use in schools: effect on emotions and mood statesStavroulia, Kalliopi Evangelia ; Baka, Evangelia ; Christofi, Maria ; Michael-Grigoriou, Despina ; Magnenat-Thalmann, Nadia ; Lanitis, Andreas 
4952019Virtual Reality Environments (VREs) for Training and LearningStavroulia, Kalliopi Evangelia ; Christofi, Maria ; Zarraonandia, Telmo ; Michael-Grigoriou, Despina ; Lanitis, Andreas 
496Nov-2017Virtual reality for inducing empathy and reducing prejudice towards stigmatized groups: a surveyChristofi, Maria ; Michael-Grigoriou, Despina 
497Nov-2018A virtual reality loop and wire game for stroke rehabilitationChristou, Chris ; Michael-Grigoriou, Despina ; Sokratous, Dimitris ; Tsiakoulia, Marianna 
498Nov-2017Virtual Reality-Based Learning Environments in Teacher Training: New opportunities and challengesStavroulia, Kalliopi Evangelia ; Baka, Evangelia ; Lanitis, Andreas ; Magnenat-Thalmann, Nadia 
49925-Jul-2019Virtual reality-based simulation of age-related visual deficiencies: Implementation and evaluation in the design processZavlanou, Christina ; Lanitis, Andreas 
500Oct-2012Virtual Restoration of Faces Appearing in Byzantine IconsVoutounos, Chrysanthos ; Stylianou, Georgios ; Lanitis, Andreas