Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/9337
DC FieldValueLanguage
dc.contributor.authorGouveia, Rúben-
dc.contributor.authorPereira, Fábio-
dc.contributor.authorKarapanos, Evangelos-
dc.contributor.authorMunson, Sean A.-
dc.contributor.authorHassenzahl, Marc-
dc.date.accessioned2017-01-31T12:32:12Z-
dc.date.available2017-01-31T12:32:12Z-
dc.date.issued2016-09-12-
dc.identifier.citation2016 ACM International Joint Conference on Pervasive and Ubiquitous Computing, UbiComp 2016; Heidelberg; Germany; 12 September 2016 through 16 September 2016en_US
dc.identifier.isbn978-145034461-6-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/9337-
dc.description.abstractRecent research reveals over 70% of the usage of physical activity trackers to be driven by glances - brief, 5-second sessions where individuals check ongoing activity levels with no further interaction. This raises a question as to how to best design glanceable behavioral feedback. We first set out to explore the design space of glanceable feedback in physical activity trackers, which resulted in 21 unique concepts and 6 design qualities: being abstract, integrating with existing activities, supporting comparisons to targets and norms, being actionable, having the capacity to lead to checking habits and to act as a proxy to further engagement. Second, we prototyped four of the concepts and deployed them in the wild to better understand how different types of glanceable behavioral feedback affect user engagement and physical activity. We found significant differences among the prototypes, all in all, highlighting the surprisingly strong effect glanceable feedback has on individuals' behaviors.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.rights© 2016 ACM.en_US
dc.subjectBehavioral feedback interfacesen_US
dc.subjectGlanceable displaysen_US
dc.subjectPersonal informaticsen_US
dc.subjectPhysical activity trackingen_US
dc.titleExploring the design space of glanceable feedback for physical activity trackersen_US
dc.typeConference Papersen_US
dc.collaborationMadeira Interactive Technologies Instituteen_US
dc.collaborationCyprus University of Technologyen_US
dc.collaborationUniversity of Washingtonen_US
dc.collaborationFolkwang University of the Artsen_US
dc.subject.categoryElectrical Engineering - Electronic Engineering - Information Engineeringen_US
dc.countryPortugalen_US
dc.countryCyprusen_US
dc.countryUnited Statesen_US
dc.countryGermanyen_US
dc.subject.fieldEngineering and Technologyen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.1145/2971648.2971754en_US
cut.common.academicyearemptyen_US
item.fulltextNo Fulltext-
item.cerifentitytypePublications-
item.grantfulltextnone-
item.openairecristypehttp://purl.org/coar/resource_type/c_c94f-
item.openairetypeconferenceObject-
item.languageiso639-1en-
crisitem.author.deptDepartment of Communication and Internet Studies-
crisitem.author.facultyFaculty of Communication and Media Studies-
crisitem.author.orcid0000-0001-5910-4996-
crisitem.author.parentorgFaculty of Communication and Media Studies-
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation
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