Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/32094
DC FieldValueLanguage
dc.contributor.authorSouropetsis, Markos-
dc.contributor.authorKyza, Eleni A.-
dc.contributor.authorNisiotis, Louis-
dc.contributor.authorGeorgiou, Yiannis-
dc.contributor.authorGiorgalla, Varnavia-
dc.date.accessioned2024-03-05T12:47:09Z-
dc.date.available2024-03-05T12:47:09Z-
dc.date.issued2023-10-03-
dc.identifier.citationInternational Conference on Interactive Media, Smart Systems and Emerging Technologies, 2023, 5-6 October, Barchelona, Spainen_US
dc.identifier.urihttps://hdl.handle.net/20.500.14279/32094-
dc.description.abstractThis empirical study investigated how the use of a gamified versus a non-gamified Virtual Reality (VR) learning environment impacted student motivation and learning outcomes in the context of a virtual visit at a cultural heritage site. For this purpose, we adopted an experimental research design to analyse the experience of 46 undergraduate university students; 23 of them used a gamified version of the VR learning environment, while 23 of them used the same VR environment without the gamification elements. Data were collected using pre and post learning assessments, motivation questionnaires, as well as individual semistructured interviews. The data analyses showed that students who experienced the gamified VR learning environment had greater learning gains and perceived competence, as compared to their counterparts who used the VR environment without the gamification elements. The findings of this research contribute to the principled design of VR environments to optimize students’ knowledge acquisition and learning experience.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.subjectInteractive learning environmentsen_US
dc.subjectVirtual realityen_US
dc.titleInvestigating Students' Motivation and Cultural Heritage Learning in a Gamified Versus Non-gamified VR Environmenten_US
dc.typeConference Papersen_US
dc.collaborationCyprus University of Technologyen_US
dc.collaborationUniversity of Central Lancashire (Cyprus)en_US
dc.subject.categoryEducational Sciencesen_US
dc.countryCyprusen_US
dc.subject.fieldSocial Sciencesen_US
dc.publicationPeer Revieweden_US
dc.relation.conferenceInternational Conference on Interactive Media, Smart Systems and Emerging Technologies (IMET)en_US
dc.identifier.doi10.2312/imet.20231255en_US
cut.common.academicyear2022-2023en_US
item.openairecristypehttp://purl.org/coar/resource_type/c_c94f-
item.openairetypeconferenceObject-
item.cerifentitytypePublications-
item.grantfulltextopen-
item.languageiso639-1en-
item.fulltextWith Fulltext-
crisitem.author.deptDepartment of Communication and Internet Studies-
crisitem.author.deptDepartment of Communication and Internet Studies-
crisitem.author.deptDepartment of Communication and Internet Studies-
crisitem.author.facultyFaculty of Communication and Media Studies-
crisitem.author.facultyFaculty of Communication and Media Studies-
crisitem.author.facultyFaculty of Communication and Media Studies-
crisitem.author.orcid0000-0003-3647-2272-
crisitem.author.orcid0000-0003-0992-4034-
crisitem.author.orcid0000-0002-2850-8848-
crisitem.author.parentorgFaculty of Communication and Media Studies-
crisitem.author.parentorgFaculty of Communication and Media Studies-
crisitem.author.parentorgFaculty of Communication and Media Studies-
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation
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