Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/30616
DC FieldValueLanguage
dc.contributor.authorCiupe, Aurelia-
dc.contributor.authorMunteanu, Sonia-
dc.contributor.authorParmaxi, Antigoni-
dc.contributor.authorNicolaou, Anna-
dc.contributor.authorGabaudan, Odette-
dc.contributor.authorNocchi, Susanna-
dc.contributor.authorSchalk, Ana-
dc.contributor.authorOrza, Bogdan-
dc.contributor.authorCampian, Cristina-
dc.contributor.authorMaraciuc, Claudia-
dc.date.accessioned2023-10-09T12:10:59Z-
dc.date.available2023-10-09T12:10:59Z-
dc.date.issued2023-01-01-
dc.identifier.citation14th IEEE Global Engineering Education Conference, EDUCON 2023, Salmiya, Kuwait, 1 - 4 May 2023en_US
dc.identifier.isbn9798350399431-
dc.identifier.issn21659559-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/30616-
dc.description.abstractWithin the vision of the European University of Technology (EUt+), a University Alliance of 8 European partners, augmenting a Mobility Friendly Plan through a virtual worlds approach, helps prepare students to overcome communication, language and cultural barriers. Such virtual environments can allow students to be immersed in the academic environments of the destination location, creating spaces for team building, collaboration, and creative activities. In the context of effective social interaction, communication and language learning become key pillars. Technological means that develop key competencies and abilities in such immersive environments, should be tackled. The current paper describes three uses cases of VR environments from the European University of Technology Alliance, implemented with the purpose of facilitating communication skills to overcome language and cultural barriers. The application of various technology levels, from prototype-based to customization of existing platforms is analyzed, under a TAM adoption assessment, to identify common challenges that may accompany the development of a shared VR campus, intended for effective communication, while providing the students a feeling of comfort, safety and confidence.en_US
dc.language.isoenen_US
dc.rights© IEEEen_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectcommunication skillsen_US
dc.subjectimmersive experiencesen_US
dc.subjectlanguage confidenceen_US
dc.subjectlanguage learningen_US
dc.subjectpublic speakingen_US
dc.subjectstudent mobilitiesen_US
dc.subjectVirtual Realityen_US
dc.titleFrom Speaking Skills to Virtual Mobilities: Challenges of VR Technologies in Communication from the European University of Technologyen_US
dc.typeConference Papersen_US
dc.collaborationTechnical University of Cluj-Napocaen_US
dc.collaborationCyprus University of Technologyen_US
dc.collaborationTechnological University Dublinen_US
dc.subject.categoryEducational Sciencesen_US
dc.countryRomaniaen_US
dc.countryCyprusen_US
dc.countryIrelanden_US
dc.subject.fieldSocial Sciencesen_US
dc.relation.conferenceIEEE Global Engineering Education Conference, EDUCONen_US
dc.identifier.doi10.1109/EDUCON54358.2023.10125174en_US
dc.identifier.scopus2-s2.0-85162616274-
dc.identifier.urlhttps://api.elsevier.com/content/abstract/scopus_id/85162616274-
cut.common.academicyear2022-2023en_US
item.fulltextNo Fulltext-
item.cerifentitytypePublications-
item.grantfulltextnone-
item.openairecristypehttp://purl.org/coar/resource_type/c_c94f-
item.openairetypeconferenceObject-
item.languageiso639-1en-
crisitem.author.deptLanguage Centre-
crisitem.author.deptLanguage Centre-
crisitem.author.facultyLanguage Centre-
crisitem.author.facultyLanguage Centre-
crisitem.author.orcid0000-0002-0687-0176-
crisitem.author.orcid0000-0001-8052-2201-
crisitem.author.parentorgCyprus University of Technology-
crisitem.author.parentorgCyprus University of Technology-
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation
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