Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/30031
DC FieldValueLanguage
dc.contributor.authorSerravalle, Francesca-
dc.contributor.authorFerraris, Alberto-
dc.contributor.authorVrontis, Demetris-
dc.contributor.authorThrassou, Alkis-
dc.contributor.authorChristofi, Michael-
dc.date.accessioned2023-08-01T07:22:22Z-
dc.date.available2023-08-01T07:22:22Z-
dc.date.issued2019-10-01-
dc.identifier.citationTourism Management Perspectives, 2019, vol. 32en_US
dc.identifier.issn22119736-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/30031-
dc.description.abstractIn places of tourist interest and attractions, such as museums, Augmented Reality (AR) is an emerging technology that enhances (through additional digital contents) and leverages visitor experience creating opportunities for an array of immediate and peripheral stakeholders. However, to achieve this, both researchers and managers need to better understand how to effectively co-create value through the involvement of different stakeholders and their interconnected relationships. Thus, we analysed three interrelated streams of literature (digital innovation, tourism management and stakeholder theory) and we developed a conceptual paper that sheds light on AR in museums. An in-depth analysis of the topic allowed us to develop theoretical propositions and applications on the subject, in particular from a multi-stakeholder perspective. Finally, our research proposes a preliminary conceptual model that highlights the need for the identification of the roles and interactions of museum's stakeholders towards a more digitalised museum experience through AR.en_US
dc.language.isoenen_US
dc.relation.ispartofTourism Management Perspectivesen_US
dc.rights© Elsevieren_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectAugmented realityen_US
dc.subjectDigital innovationen_US
dc.subjectDigital Technologiesen_US
dc.subjectMuseumen_US
dc.subjectStakeholder theoryen_US
dc.subjectTourism managementen_US
dc.subjectValue co-creationen_US
dc.titleAugmented reality in the tourism industry: A multi-stakeholder analysis of museumsen_US
dc.typeArticleen_US
dc.collaborationUniversity of Turinen_US
dc.collaborationUniversity of Nicosiaen_US
dc.collaborationUniversity of Lyonen_US
dc.collaborationUral Federal Universityen_US
dc.subject.categoryEconomics and Businessen_US
dc.journalsSubscriptionen_US
dc.countryItalyen_US
dc.countryFranceen_US
dc.countryRussian Federationen_US
dc.countryCyprusen_US
dc.subject.fieldSocial Sciencesen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.1016/j.tmp.2019.07.002en_US
dc.identifier.scopus2-s2.0-85071031507-
dc.identifier.urlhttps://api.elsevier.com/content/abstract/scopus_id/85071031507-
dc.relation.volume32en_US
cut.common.academicyear2019-2020en_US
item.languageiso639-1en-
item.cerifentitytypePublications-
item.fulltextNo Fulltext-
item.grantfulltextnone-
item.openairetypearticle-
item.openairecristypehttp://purl.org/coar/resource_type/c_6501-
crisitem.author.deptDepartment of Management, Entrepreneurship and Digital Business-
crisitem.author.facultyFaculty of Tourism Management, Hospitality and Entrepreneurship-
crisitem.author.orcid0000-0002-7457-2701-
crisitem.author.parentorgFaculty of Tourism Management, Hospitality and Entrepreneurship-
crisitem.journal.journalissn2211-9736-
crisitem.journal.publisherElsevier-
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