Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14279/29946
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Festa, Giuseppe | - |
dc.contributor.author | Melanthiou, Yioula | - |
dc.contributor.author | Meriano, Pina | - |
dc.date.accessioned | 2023-07-24T06:26:14Z | - |
dc.date.available | 2023-07-24T06:26:14Z | - |
dc.date.issued | 2022-01-01 | - |
dc.identifier.citation | Palgrave Studies of Cross-Disciplinary Business Research, in Association with EuroMed Academy of Business, 2022, pp. 65 - 86 | en_US |
dc.identifier.isbn | 978-3-031-07764-7 | - |
dc.identifier.isbn | 978-3-031-07765-4 | - |
dc.identifier.issn | 25238167 | - |
dc.identifier.uri | https://hdl.handle.net/20.500.14279/29946 | - |
dc.description.abstract | The metaverse is a hybrid world, mixing real, augmented, and virtual spaces, in which people (as users) can be represented in a three-dimensional way, with an avatar, activating services, interacting with other users/avatars, and exploiting/exploring innovative experiences. The difference with other virtual reality worlds as known so far is essentially the feeling of living spaces with other avatars, with almost infinite possible applications, through immersive access, emersive configurations, and continuous interactions among real, augmented, and virtual dimensions. Several companies have been trying to explore the metaverse for their business, and naturally, Facebook/Meta most of all. This study proposes an analysis about definition, conceptualisation, and activation, from a socio-technological point of view, of the metaverse, providing a SWOT analysis for its evaluation in a business perspective. | en_US |
dc.language.iso | en | en_US |
dc.rights | © The Author(s), under exclusive license to Springer Nature Switzerland AG. | en_US |
dc.rights | Attribution-NonCommercial-NoDerivatives 4.0 International | * |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.subject | Business | en_US |
dc.subject | Technology | en_US |
dc.title | Engineering the Metaverse for Innovating the Electronic Business: A Socio-technological Perspective | en_US |
dc.type | Book Chapter | en_US |
dc.collaboration | University of Salerno | en_US |
dc.collaboration | Cyprus University of Technology | en_US |
dc.collaboration | Inside Marketing | en_US |
dc.subject.category | Economics and Business | en_US |
dc.journals | Subscription | en_US |
dc.country | Italy | en_US |
dc.country | Cyprus | en_US |
dc.subject.field | Social Sciences | en_US |
dc.publication | Peer Reviewed | en_US |
dc.identifier.doi | 10.1007/978-3-031-07765-4_4 | en_US |
dc.identifier.scopus | 2-s2.0-85144369423 | - |
dc.identifier.url | https://api.elsevier.com/content/abstract/scopus_id/85144369423 | - |
cut.common.academicyear | 2022-2023 | en_US |
dc.identifier.spage | 65 | en_US |
dc.identifier.epage | 86 | en_US |
item.fulltext | No Fulltext | - |
item.openairecristype | http://purl.org/coar/resource_type/c_3248 | - |
item.openairetype | bookPart | - |
item.grantfulltext | none | - |
item.languageiso639-1 | en | - |
item.cerifentitytype | Publications | - |
crisitem.author.dept | Department of Communication and Marketing | - |
crisitem.author.faculty | Faculty of Communication and Media Studies | - |
crisitem.author.orcid | 0000-0002-1551-9820 | - |
crisitem.author.parentorg | Faculty of Communication and Media Studies | - |
Appears in Collections: | Βιβλία/Books |
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This item is licensed under a Creative Commons License