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Τίτλος: Virtual Reality Environments (VREs) for Training and Learning
Συγγραφείς: Stavroulia, Kalliopi Evangelia 
Christofi, Maria 
Zarraonandia, Telmo 
Michael-Grigoriou, Despina 
Lanitis, Andreas 
Major Field of Science: Engineering and Technology
Λέξεις-κλειδιά: Virtual reality;Education;Learning;Training
Ημερομηνία Έκδοσης: 2019
Πηγή: Learning in a Digital World, pp. 195-211
Start page: 195
End page: 211
Περίληψη: VR technologies are gaining momentum in the field of education and particularly in the use of Virtual Reality (VR)-based learning. Within Virtual Reality Environments (VREs) realistic world situations are simulated, facilitating the transfer of the knowledge and skills gained within the virtual world to the real one. In this chapter, we provide a review of several advantages of using VR technology in education and training. In addition, we examine different challenges and potential problems that need to be considered in order to successfully integrate VR in training activities. We also exemplify the promising prospect of this technology in education by describing two novel VR applications. The first one aims to support educators in improving their teaching practice. Using VR technology, the teacher is given the opportunity to experience the student’s point of view during a classic room and cultivate their empathy skills. The second one aims to support teachers in creating VR serious games by lowering the difficulty of developing this type of educational artefact through intuitive interaction and eliminating the need for learning new design language.
URI: https://hdl.handle.net/20.500.14279/26206
ISBN: 978-981-13-8264-2
978-981-13-8265-9
DOI: 10.1007/978-981-13-8265-9_10
Rights: © Springer
Type: Book Chapter
Affiliation: Cyprus University of Technology 
Εμφανίζεται στις συλλογές:Κεφάλαια βιβλίων/Book chapters

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