Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/24126
DC FieldValueLanguage
dc.contributor.authorSocratous, Chrysanthos-
dc.contributor.authorIoannou, Andri-
dc.date.accessioned2022-02-15T11:03:07Z-
dc.date.available2022-02-15T11:03:07Z-
dc.date.issued2021-12-01-
dc.identifier.citationEducational Technology Research and Development, 2021, vol. 69, pp. 3081-3100en_US
dc.identifier.issn10421629-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/24126-
dc.description.abstractThe study aims to compare the effect of a structured versus an unstructured educational robotics (ER) curriculum on (a) the frequency and type of programming errors made by students in block-based programming, (b) their ability to debug a programme, and (c) their engagement in the learning process. The authors’ hypothesis is that, in programming contexts with young learners, an unstructured ER curriculum might be more beneficial in learning how to debug. This study follows a quasi-experimental design with two comparison groups (n = 35)—a structured ER curriculum group and an unstructured one. Within the quasi-experiment, both qualitative and quantitative data are collected. Findings reveal a list of errors commonly made by both groups. The unstructured ER curriculum group is associated with a significantly higher frequency of errors. The structured ER curriculum group demonstrates significantly greater efficiency in debugging. Yet, the students in the unstructured ER curriculum group outperform their peers in terms of engagement levels.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.relationThe Interactive Media, Education and Edutainment MRG (EdMedia)en_US
dc.relation.ispartofEducational Technology Research and Developmenten_US
dc.rights© Association for Educational Communications and Technology.en_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectEducational roboticsen_US
dc.subjectBlock-based programmingen_US
dc.subjectProductive failureen_US
dc.subjectDebuggingen_US
dc.subjectPrimary educationen_US
dc.subjectStudent engagementen_US
dc.titleStructured or unstructured educational robotics curriculum? A study of debugging in block-based programmingen_US
dc.typeArticleen_US
dc.collaborationCyprus University of Technologyen_US
dc.collaborationResearch Center on Interactive Media, Smart Systems and Emerging Technologiesen_US
dc.subject.categoryComputer and Information Sciencesen_US
dc.journalsSubscriptionen_US
dc.countryCyprusen_US
dc.subject.fieldNatural Sciencesen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.1007/s11423-021-10056-xen_US
dc.identifier.scopus2-s2.0-85118501111-
dc.identifier.urlhttps://api.elsevier.com/content/abstract/scopus_id/85118501111-
dc.relation.volume69en_US
cut.common.academicyear2020-2021en_US
dc.identifier.spage3081en_US
dc.identifier.epage3100en_US
item.fulltextNo Fulltext-
item.cerifentitytypePublications-
item.grantfulltextnone-
item.openairecristypehttp://purl.org/coar/resource_type/c_6501-
item.openairetypearticle-
item.languageiso639-1en-
crisitem.journal.journalissn1556-6501-
crisitem.journal.publisherSpringer Nature-
crisitem.project.grantnoEdMedia-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.orcid0000-0002-3570-6578-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
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