Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/23102
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dc.contributor.authorCaraban, Ana-
dc.contributor.authorKonstantinou, Loukas-
dc.contributor.authorKarapanos, Evangelos-
dc.date.accessioned2021-09-23T05:44:05Z-
dc.date.available2021-09-23T05:44:05Z-
dc.date.issued2020-07-
dc.identifier.citationACM Designing Interactive Systems Conference, 2020, 6-10 July, Eindhoven, Netherlandsen_US
dc.identifier.isbn9781450369749-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/23102-
dc.description.abstractThe idea of nudging - that subtle changes in the 'choice architecture' can alter people's behaviors in predictable ways - was eagerly adopted by HCI researchers and practitioners over the past decade. Yet, the design of effective nudging interventions is far from trivial, with theoretical knowledge being unstructured, with over a hundred cognitive biases found online, and inaccessible to practitioners during design meetings. We present the design and evaluation of the Nudge Deck, a card-based, design support tool that provides actionable knowledge for the design of technology-mediated nudges. The tool was evaluated through two case studies where 58 participants were asked to design nudging interventions, in the contexts of physical activity promotion and misinformation mitigation, with and without the cards. We report on how the cards enhanced designers' self-efficacy, and led to more theoretically grounded, creative and appropriate for the context, ideas.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.rights© Association for Computing Machineryen_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectNudgingen_US
dc.subjectBehavior Changeen_US
dc.subjectPersuasive Technologyen_US
dc.titleThe nudge deck: A design support tool for technology-mediated nudgingen_US
dc.typeConference Papersen_US
dc.collaborationInstituto Superior Técnicoen_US
dc.collaborationCyprus University of Technologyen_US
dc.subject.categoryComputer and Information Sciencesen_US
dc.countryCyprusen_US
dc.countryPortugalen_US
dc.subject.fieldNatural Sciencesen_US
dc.publicationPeer Revieweden_US
dc.relation.conferenceACM Designing Interactive Systems Conferenceen_US
dc.identifier.doi10.1145/3357236.3395485en_US
dc.identifier.scopus2-s2.0-85090496254-
dc.identifier.urlhttps://api.elsevier.com/content/abstract/scopus_id/85090496254-
cut.common.academicyear2019-2020en_US
item.openairetypeconferenceObject-
item.cerifentitytypePublications-
item.fulltextNo Fulltext-
item.grantfulltextnone-
item.openairecristypehttp://purl.org/coar/resource_type/c_c94f-
item.languageiso639-1en-
crisitem.author.deptDepartment of Communication and Internet Studies-
crisitem.author.facultyFaculty of Communication and Media Studies-
crisitem.author.orcid0000-0001-5910-4996-
crisitem.author.parentorgFaculty of Communication and Media Studies-
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation
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