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https://hdl.handle.net/20.500.14279/19390
Πεδίο DC | Τιμή | Γλώσσα |
---|---|---|
dc.contributor.author | Georgiou, Yiannis | - |
dc.contributor.author | Ioannou, Andri | - |
dc.date.accessioned | 2020-11-13T06:56:08Z | - |
dc.date.available | 2020-11-13T06:56:08Z | - |
dc.date.issued | 2020-07-10 | - |
dc.identifier.citation | 22nd International Conference on Human-Computer Interaction, 19-24 July 2020, Copenhagen, Denmark | en_US |
dc.identifier.isbn | 978-303050512-7 | - |
dc.identifier.uri | https://hdl.handle.net/20.500.14279/19390 | - |
dc.description.abstract | The development of embodied learning apps has gained traction in the recent years. However, current design approaches present two main limitations: (a) the inadequate involvement of teachers in the design process, and (b) the development of embodied apps, neglecting the context-specific requirements. It is, therefore, no surprising that teachers are often reluctant to integrate such innovations in their classrooms. In this paper we present a co-design approach to address these limitations, thus contributing to the smoother introduction of embodied apps in mainstream education. The suggested design approach was applied for the co-design of the “Young cardiologists” embodied app, including three sequential stages: Teachers as (a) “Users”, (b) “Content experts”, and (c) “Technology integrators”. The co-design approach ensured the active involvement of primary school teachers and guided the development of the app in alignment with the teachers’ educational curriculum. The evaluation of the co-designed app reported learning gains in children’s conceptual understanding. | en_US |
dc.format | en_US | |
dc.language.iso | en | en_US |
dc.rights | © Springer Nature | en_US |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | * |
dc.subject | Curricula | en_US |
dc.subject | Design | en_US |
dc.subject | Human computer interaction | en_US |
dc.subject | Co-design approach | en_US |
dc.subject | Co-designs | en_US |
dc.subject | Conceptual understanding | en_US |
dc.subject | Design approaches | en_US |
dc.subject | Design process | en_US |
dc.subject | Learning gain | en_US |
dc.subject | Primary schools | en_US |
dc.subject | E-learning | en_US |
dc.title | A co-design approach for the development and classroom integration of embodied learning apps | en_US |
dc.type | Conference Papers | en_US |
dc.collaboration | Research Center on Interactive Media, Smart Systems and Emerging Technologies | en_US |
dc.collaboration | Cyprus University of Technology | en_US |
dc.subject.category | Educational Sciences | en_US |
dc.country | Cyprus | en_US |
dc.subject.field | Social Sciences | en_US |
dc.publication | Peer Reviewed | en_US |
dc.relation.conference | International Conference on Human-Computer Interaction | en_US |
dc.identifier.doi | 10.1007/978-3-030-50506-6_16 | en_US |
cut.common.academicyear | 2019-2020 | en_US |
item.fulltext | No Fulltext | - |
item.languageiso639-1 | en | - |
item.grantfulltext | none | - |
item.openairecristype | http://purl.org/coar/resource_type/c_c94f | - |
item.cerifentitytype | Publications | - |
item.openairetype | conferenceObject | - |
crisitem.author.dept | Department of Communication and Internet Studies | - |
crisitem.author.dept | Department of Multimedia and Graphic Arts | - |
crisitem.author.faculty | Faculty of Communication and Media Studies | - |
crisitem.author.faculty | Faculty of Fine and Applied Arts | - |
crisitem.author.orcid | 0000-0002-2850-8848 | - |
crisitem.author.orcid | 0000-0002-3570-6578 | - |
crisitem.author.parentorg | Faculty of Communication and Media Studies | - |
crisitem.author.parentorg | Faculty of Fine and Applied Arts | - |
Εμφανίζεται στις συλλογές: | Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation |
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