Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/19199
DC FieldValueLanguage
dc.contributor.authorČejka, Jan-
dc.contributor.authorLiarokapis, Fotis-
dc.date.accessioned2020-10-19T13:29:46Z-
dc.date.available2020-10-19T13:29:46Z-
dc.date.issued2020-04-08-
dc.identifier.citationVisual Computing for Cultural Heritage, 2020, pp 205-224en_US
dc.identifier.isbn978-3-030-37191-3-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/19199-
dc.description.abstractUnderwater sites are a harsh environment for augmented reality applications. Divers must battle poor visibility conditions, difficult navigation, and hard manipulation with devices under water. This chapter focuses on the problem of localizing a device under water using markers. It discusses various filters that enhance and improve underwater images and their impact on marker-based tracking. Then, it presents different combinations of ten image-improving algorithms and four marker-detecting algorithms and tests their performance in real situations. All solutions are designed to run real-time on mobile devices to provide a solid basis for augmented reality. The usability of this solution is evaluated on locations in the Mediterranean Sea. Results show that image improving algorithms with carefully chosen parameters can reduce the problems with underwater visibility and enhance the detection of markers. The best results are obtained with marker detecting algorithms specifically designed for marine environments.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.relationAdvanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritageen_US
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internationalen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectUnderwater sitesen_US
dc.subjectAugmented realityen_US
dc.titleTackling Problems of Marker-Based Augmented Reality Under Wateren_US
dc.typeBook Chapteren_US
dc.collaborationMasaryk Universityen_US
dc.subject.categoryElectrical Engineering - Electronic Engineering - Information Engineeringen_US
dc.journalsSubscriptionen_US
dc.countryCzech Republicen_US
dc.subject.fieldEngineering and Technologyen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.1007/978-3-030-37191-3_11en_US
cut.common.academicyear2020-2021en_US
dc.identifier.spage205en_US
dc.identifier.epage224en_US
item.openairecristypehttp://purl.org/coar/resource_type/c_3248-
item.openairetypebookPart-
item.cerifentitytypePublications-
item.grantfulltextopen-
item.languageiso639-1en-
item.fulltextWith Fulltext-
crisitem.project.grantnoH2020 RIA CULT-COOP-08-2016-
crisitem.project.fundingProgramH2020-
crisitem.project.openAireinfo:eu-repo/grantAgreement/EC/H2020/727153-
crisitem.author.deptDepartment of Civil Engineering and Geomatics-
crisitem.author.facultyFaculty of Engineering and Technology-
crisitem.author.orcid0000-0003-3617-2261-
crisitem.author.parentorgFaculty of Engineering and Technology-
Appears in Collections:Κεφάλαια βιβλίων/Book chapters
Files in This Item:
File Description SizeFormat
Tackling problems.pdf18.08 MBAdobe PDFView/Open
CORE Recommender
Show simple item record

Page view(s) 50

370
Last Week
1
Last month
3
checked on Nov 21, 2024

Download(s) 50

259
checked on Nov 21, 2024

Google ScholarTM

Check

Altmetric


This item is licensed under a Creative Commons License Creative Commons