Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14279/18525
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Georgiou, Yiannis | - |
dc.contributor.author | Ioannou, Andri | - |
dc.contributor.author | Ioannou, Marianna | - |
dc.date.accessioned | 2020-07-21T06:44:19Z | - |
dc.date.available | 2020-07-21T06:44:19Z | - |
dc.date.issued | 2019-12 | - |
dc.identifier.citation | Multimodal Technologies and Interaction, vol. 3, no. 4, articl. no. 68 | en_US |
dc.identifier.issn | 24144088 | - |
dc.identifier.uri | https://hdl.handle.net/20.500.14279/18525 | - |
dc.description.abstract | Immersion is often argued to be one of the main driving forces behind children’s learning in digital educational games. Researchers have supported that movement-based interaction afforded by emerging embodied digital educational games may heighten even more immersion and learning. However, there is lack of empirical research warranting these claims. This case study has investigated the impact of high-embodied digital educational game, integrated in a primary school classroom, on children’s immersion and content knowledge about nutrition (condition1 = 24 children), in comparison to the impact of a low-embodied version of the game (condition2 = 20 children). Post-interventional surveys investigating immersion indicated that there was difference only on the level of engagement, in terms of perceived usability, while children’s learning gains in terms of content knowledge did not differ among the two conditions. Interviews with a subset of the children (n = 8 per condition) resulted in the identification of (a) media form, (b) media content and (c) context-related factors, which provided plausible explanations about children’s experienced immersion. Implications are discussed for supporting immersion in high-embodied educational digital games. | en_US |
dc.format | en_US | |
dc.language.iso | en | en_US |
dc.relation.ispartof | Multimodal Technologies and Interaction | en_US |
dc.rights | © 2019 by the authors. | en_US |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/us/ | * |
dc.subject | Embodied digital educational games | en_US |
dc.subject | Children | en_US |
dc.subject | Immersion | en_US |
dc.subject | Content knowledge | en_US |
dc.subject | Authentic educational settings | en_US |
dc.title | Investigating immersion and learning in a low-embodied versus high-embodied digital educational game: Lessons learned from an implementation in an authentic school classroom | en_US |
dc.type | Article | en_US |
dc.collaboration | Cyprus University of Technology | en_US |
dc.collaboration | Research Center on Interactive Media, Smart Systems and Emerging Technologies | en_US |
dc.subject.category | Educational Sciences | en_US |
dc.journals | Open Access | en_US |
dc.country | Cyprus | en_US |
dc.subject.field | Social Sciences | en_US |
dc.publication | Peer Reviewed | en_US |
dc.identifier.doi | 10.3390/mti3040068 | en_US |
dc.identifier.scopus | 2-s2.0-85079702825 | - |
dc.identifier.url | https://api.elsevier.com/content/abstract/scopus_id/85079702825 | - |
dc.relation.issue | 4 | en_US |
dc.relation.volume | 3 | en_US |
cut.common.academicyear | 2019-2020 | en_US |
item.languageiso639-1 | en | - |
item.cerifentitytype | Publications | - |
item.openairetype | article | - |
item.openairecristype | http://purl.org/coar/resource_type/c_6501 | - |
item.fulltext | With Fulltext | - |
item.grantfulltext | open | - |
crisitem.journal.journalissn | 2414-4088 | - |
crisitem.journal.publisher | MDPI | - |
crisitem.author.dept | Department of Communication and Internet Studies | - |
crisitem.author.dept | Department of Multimedia and Graphic Arts | - |
crisitem.author.faculty | Faculty of Communication and Media Studies | - |
crisitem.author.faculty | Faculty of Fine and Applied Arts | - |
crisitem.author.orcid | 0000-0002-2850-8848 | - |
crisitem.author.orcid | 0000-0002-3570-6578 | - |
crisitem.author.parentorg | Faculty of Communication and Media Studies | - |
crisitem.author.parentorg | Faculty of Fine and Applied Arts | - |
Appears in Collections: | Άρθρα/Articles |
Files in This Item:
File | Description | Size | Format | |
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mti-03-00068.pdf | Fulltext | 1.02 MB | Adobe PDF | View/Open |
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