Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/18038
DC FieldValueLanguage
dc.contributor.authorDemitriadou, Eleni-
dc.contributor.authorStavroulia, Kalliopi Evangelia-
dc.contributor.authorLanitis, Andreas-
dc.date.accessioned2020-03-11T12:19:38Z-
dc.date.available2020-03-11T12:19:38Z-
dc.date.issued2020-01-
dc.identifier.citationEducation and Information Technologies, 2020, vol. 25, no. 1, pp. 381–401en_US
dc.identifier.issn15737608-
dc.description.abstractPrimary school students often find it difficult to understand the differences between two dimensional and three-dimensional geometric shapes. Taking advantage of the ability of virtual and augmented reality to visualize 3D objects, we investigate the potential of using virtual and augmented reality technologies for teaching the lesson of geometric solids to primary school children. As part of the study 30 fourth, fifth and sixth class primary school students were divided into three groups that include a control group and two experimental groups. The first and second experimental groups used dedicated virtual and augmented reality applications to learn about geometric solids, while students from the control group used traditional printed material as part of the learning process. The results indicate that the implementation of new technologies in education of virtual and augmented reality improve interactivity and student interest in mathematics education, contributing to more efficient learning and understanding of mathematical concepts when compared to traditional teaching methods. No significant difference was found between virtual and augmented reality technologies with regard to the efficiency of the methods that contribute to the learning of mathematics, suggesting that both virtual and augmented reality display similar potential for educational activities in Mathematics.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.relation.ispartofEducation and Information Technologiesen_US
dc.rights© Springeren_US
dc.subjectVirtual realityen_US
dc.subjectAugmented realityen_US
dc.subjectMathematicsen_US
dc.subjectGeometric solidsen_US
dc.titleComparative evaluation of virtual and augmented reality for teaching mathematics in primary educationen_US
dc.typeArticleen_US
dc.collaborationCyprus University of Technologyen_US
dc.collaborationResearch Center on Interactive Media, Smart Systems and Emerging Technologiesen_US
dc.subject.categoryEducational Sciencesen_US
dc.journalsSubscriptionen_US
dc.countryCyprusen_US
dc.subject.fieldSocial Sciencesen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.1007/s10639-019-09973-5en_US
dc.identifier.scopus2-s2.0-85070110912-
dc.identifier.urlhttps://api.elsevier.com/content/abstract/scopus_id/85070110912-
dc.relation.issue1en_US
dc.relation.volume25en_US
cut.common.academicyear2019-2020en_US
dc.identifier.spage381en_US
dc.identifier.epage401en_US
item.openairecristypehttp://purl.org/coar/resource_type/c_6501-
item.grantfulltextnone-
item.cerifentitytypePublications-
item.fulltextNo Fulltext-
item.languageiso639-1en-
item.openairetypearticle-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.orcid0000-0001-6841-8065-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
crisitem.journal.journalissn1573-7608-
crisitem.journal.publisherSpringer Nature-
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