Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/13325
DC FieldValueLanguage
dc.contributor.authorLucero, Andrés-
dc.contributor.authorHolopainen, Jussi-
dc.contributor.authorOllila, Elina-
dc.contributor.authorSuomela, Riku-
dc.contributor.authorKarapanos, Evangelos-
dc.date.accessioned2019-02-13T12:48:19Z-
dc.date.available2019-02-13T12:48:19Z-
dc.date.issued2013-09-
dc.identifier.citation6th International Conference on Designing Pleasurable Products and Interfaces, 2013, 03 - 05 September, Newcastle upon Tyne, United Kingdomen_US
dc.identifier.urihttps://hdl.handle.net/20.500.14279/13325-
dc.description.abstractThe Playful Experiences (PLEX) framework is a categorization of playful experiences based on previous theoretical work on pleasurable experiences, game experiences, emotions, elements of play, and reasons why people play. While the framework has been successfully employed in design-related activities, its potential as an evaluation tool has not yet been studied. In this paper, we apply the PLEX framework in the evaluation of two game prototypes that explored novel physical interactions between mobile devices using Near-Field Communication, by means of three separate studies. Our results suggest that the PLEX framework provides anchor points for evaluators to reflect during heuristic evaluations. More broadly, the framework categories can be used as a checklist to assess different attributes of playfulness of a product or service.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.rights© 2013 ACM.en_US
dc.subjectEvaluation methodsen_US
dc.subjectHeuristic evaluationen_US
dc.subjectPlayfulnessen_US
dc.titleThe Playful Experiences (PLEX) framework as a guide for expert evaluationen_US
dc.typeConference Papersen_US
dc.collaborationNokia Research Centeren_US
dc.collaborationRMIT Universityen_US
dc.collaborationUniversity of Madeiraen_US
dc.subject.categoryComputer and Information Sciencesen_US
dc.countryFinlanden_US
dc.countryGermanyen_US
dc.countryPortugalen_US
dc.subject.fieldNatural Sciencesen_US
dc.publicationPeer Revieweden_US
dc.relation.conference6th International Conference on Designing Pleasurable Products and Interfacesen_US
dc.identifier.doi10.1145/2513506.2513530-
cut.common.academicyear2013-2014en_US
item.fulltextNo Fulltext-
item.cerifentitytypePublications-
item.grantfulltextnone-
item.openairecristypehttp://purl.org/coar/resource_type/c_c94f-
item.openairetypeconferenceObject-
item.languageiso639-1en-
crisitem.author.deptDepartment of Communication and Internet Studies-
crisitem.author.facultyFaculty of Communication and Media Studies-
crisitem.author.orcid0000-0001-5910-4996-
crisitem.author.parentorgFaculty of Communication and Media Studies-
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation
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