Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/12924
Title: Automatic high level avatar guidance based on affordance of movement
Authors: Michael-Grigoriou, Despina 
Chrysanthou, Yiorgos 
Major Field of Science: Natural Sciences
Field Category: Computer and Information Sciences
Keywords: Virtual cities;General avatar;Architectural model
Issue Date: Sep-2003
Source: Eurographics, 2003, Granada, Spain, 1–5 September
Abstract: As virtual cities become ever more common and more extensive, the need to populate them with virtual pedestrians grows. One of the problems to be resolved for the virtual population is the behaviour simulation. Currently specifying the behaviour requires a lot of laborious work. In this paper we propose a method for automatically deriving the high level behaviour of the avatars. We introduce to the Graphics community a new method adapted from ideas recently presented in the Architecture literature. In this method, the general avatar movements are derived from an analysis of the structure of the architectural model. The analysis tries to encode Gibson’s 7 principle of affordance, interpreted here as: pedestrians are more attracted towards directions with greater available walkable surface. We have implemented and tested the idea in a 2x2 km2 model of the city of Nicosia. Initial results indicate that the method, although simple, can automatically and efficiently populate the model with realistic results.
URI: https://hdl.handle.net/20.500.14279/12924
Rights: © The Eurographics Association 2003.
Type: Conference Papers
Affiliation : University of Cyprus 
Publication Type: Peer Reviewed
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation

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