Please use this identifier to cite or link to this item:
https://hdl.handle.net/20.500.14279/12889
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Michael-Grigoriou, Despina | - |
dc.contributor.author | Yiannakou, Panayiotis | - |
dc.contributor.author | Christofi, Maria | - |
dc.date.accessioned | 2018-11-06T10:09:59Z | - |
dc.date.available | 2018-11-06T10:09:59Z | - |
dc.date.issued | 2017-11 | - |
dc.identifier.citation | 23rd International Conference on Virtual Systems and Multimedia, 2017, Dublin, Ireland, 31 October-4 November | en_US |
dc.identifier.uri | https://hdl.handle.net/20.500.14279/12889 | - |
dc.description.abstract | A vast majority of VR applications use interaction based on hand-held controllers. In this paper we present a novel application for exploring Human Anatomy which allows intuitive interaction based on eye gazing, gestures and physical hand movements. Experiments have been conducted to evaluate: (i) hand motion recognition technology for the feeling of immersion and intuitive interaction and (ii) the VR application in aspects of user experience and learning comparing to covey information through traditional digital representation methods. Preliminary results demonstrate an advantage of the VR application and hand motion recognition in a number of aspects investigated. | en_US |
dc.format | en_US | |
dc.language.iso | en | en_US |
dc.subject | Digital representations | en_US |
dc.subject | Hand motion | en_US |
dc.subject | Hand movement | en_US |
dc.subject | Human anatomy | en_US |
dc.subject | Intuitive interaction | en_US |
dc.subject | Novel applications | en_US |
dc.subject | User experience | en_US |
dc.subject | VR applications | en_US |
dc.title | Intuitive interaction for exploring human anatomy in a VR setup | en_US |
dc.type | Conference Papers | en_US |
dc.doi | https://doi.org/10.1109/VSMM.2017.8346287 | en_US |
dc.collaboration | Cyprus University of Technology | en_US |
dc.subject.category | Basic Medicine | en_US |
dc.country | Cyprus | en_US |
dc.subject.field | Medical and Health Sciences | en_US |
dc.publication | Peer Reviewed | en_US |
cut.common.academicyear | 2017-2018 | en_US |
item.grantfulltext | open | - |
item.languageiso639-1 | en | - |
item.cerifentitytype | Publications | - |
item.openairecristype | http://purl.org/coar/resource_type/c_c94f | - |
item.openairetype | conferenceObject | - |
item.fulltext | With Fulltext | - |
crisitem.author.dept | Department of Multimedia and Graphic Arts | - |
crisitem.author.faculty | Faculty of Fine and Applied Arts | - |
crisitem.author.orcid | 0000-0003-0824-7684 | - |
crisitem.author.parentorg | Faculty of Fine and Applied Arts | - |
Appears in Collections: | Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
VSMM2017_VRhumanAnatomy_cameraReady.pdf | Fulltext | 1.04 MB | Adobe PDF | View/Open |
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