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https://hdl.handle.net/20.500.14279/12878
Πεδίο DC | Τιμή | Γλώσσα |
---|---|---|
dc.contributor.author | Christou, Chris | - |
dc.contributor.author | Michael-Grigoriou, Despina | - |
dc.contributor.author | Sokratous, Dimitris | - |
dc.date.accessioned | 2018-10-30T13:29:39Z | - |
dc.date.available | 2018-10-30T13:29:39Z | - |
dc.date.issued | 2018-03 | - |
dc.identifier.citation | 2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018, Reutlingen, Germany, 18-22 March | en_US |
dc.identifier.uri | https://hdl.handle.net/20.500.14279/12878 | - |
dc.description.abstract | We created a VR version of the Buzzwire children’s toy as part of a project to develop tools for assessment and rehabilitation of upper-body motor skills for people with dexterity impairment after stroke. In two pilot studies, participants wearing a HMD used a hand-held wand with precision tracking to traverse virtual ‘wires’. In the first study, we compared able-bodied participant’s performance with and without binocular viewing to establish a connection with previous experiments using physical versions of the game. Furthermore, we show that our extended measures were could also discern differences between subjects’ dominant versus non-dominant hand. In a second study, we assessed the usability of the system on a small sample of subjects with post-stroke hemiparesis. There was positive acceptance of the technology with no fatigue or nausea and measurements highlighted the differences between the hemiparetic and unaffected hand. | en_US |
dc.format | en_US | |
dc.language.iso | en | en_US |
dc.subject | Patient rehabilitation | en_US |
dc.subject | Games | en_US |
dc.subject | Virtual reality | en_US |
dc.subject | Binocular viewing | en_US |
dc.subject | Stroke rehabilitation | en_US |
dc.title | Virtual Buzzwire: assessment of a prototype VR game for stroke rehabilitation | en_US |
dc.type | Conference Papers | en_US |
dc.collaboration | Cyprus University of Technology | en_US |
dc.subject.category | Computer and Information Sciences | en_US |
dc.country | Cyprus | en_US |
dc.subject.field | Natural Sciences | en_US |
dc.publication | Peer Reviewed | en_US |
dc.identifier.doi | 10.1109/VR.2018.8446535 | en_US |
cut.common.academicyear | 2017-2018 | en_US |
item.fulltext | With Fulltext | - |
item.languageiso639-1 | en | - |
item.grantfulltext | open | - |
item.openairecristype | http://purl.org/coar/resource_type/c_c94f | - |
item.cerifentitytype | Publications | - |
item.openairetype | conferenceObject | - |
crisitem.author.dept | Department of Multimedia and Graphic Arts | - |
crisitem.author.dept | Department of Multimedia and Graphic Arts | - |
crisitem.author.faculty | Faculty of Fine and Applied Arts | - |
crisitem.author.faculty | Faculty of Fine and Applied Arts | - |
crisitem.author.orcid | 0000-0003-0824-7684 | - |
crisitem.author.parentorg | Faculty of Fine and Applied Arts | - |
crisitem.author.parentorg | Faculty of Fine and Applied Arts | - |
Εμφανίζεται στις συλλογές: | Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation |
Αρχεία σε αυτό το τεκμήριο:
Αρχείο | Περιγραφή | Μέγεθος | Μορφότυπος | |
---|---|---|---|---|
VirtualBuzzwire_extendedabstract_cameraReady.pdf | Fulltext | 315.94 kB | Adobe PDF | Δείτε/ Ανοίξτε |
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