Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/12878
DC FieldValueLanguage
dc.contributor.authorChristou, Chris-
dc.contributor.authorMichael-Grigoriou, Despina-
dc.contributor.authorSokratous, Dimitris-
dc.date.accessioned2018-10-30T13:29:39Z-
dc.date.available2018-10-30T13:29:39Z-
dc.date.issued2018-03-
dc.identifier.citation2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018, Reutlingen, Germany, 18-22 Marchen_US
dc.identifier.urihttps://hdl.handle.net/20.500.14279/12878-
dc.description.abstractWe created a VR version of the Buzzwire children’s toy as part of a project to develop tools for assessment and rehabilitation of upper-body motor skills for people with dexterity impairment after stroke. In two pilot studies, participants wearing a HMD used a hand-held wand with precision tracking to traverse virtual ‘wires’. In the first study, we compared able-bodied participant’s performance with and without binocular viewing to establish a connection with previous experiments using physical versions of the game. Furthermore, we show that our extended measures were could also discern differences between subjects’ dominant versus non-dominant hand. In a second study, we assessed the usability of the system on a small sample of subjects with post-stroke hemiparesis. There was positive acceptance of the technology with no fatigue or nausea and measurements highlighted the differences between the hemiparetic and unaffected hand.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.subjectPatient rehabilitationen_US
dc.subjectGamesen_US
dc.subjectVirtual realityen_US
dc.subjectBinocular viewingen_US
dc.subjectStroke rehabilitationen_US
dc.titleVirtual Buzzwire: assessment of a prototype VR game for stroke rehabilitationen_US
dc.typeConference Papersen_US
dc.collaborationCyprus University of Technologyen_US
dc.subject.categoryComputer and Information Sciencesen_US
dc.countryCyprusen_US
dc.subject.fieldNatural Sciencesen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.1109/VR.2018.8446535en_US
cut.common.academicyear2017-2018en_US
item.fulltextWith Fulltext-
item.cerifentitytypePublications-
item.grantfulltextopen-
item.openairecristypehttp://purl.org/coar/resource_type/c_c94f-
item.openairetypeconferenceObject-
item.languageiso639-1en-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.orcid0000-0003-0824-7684-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation
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