| | Issue Date | Title | Author(s) |
| 1 | 2023 | Monitoring the performance of a GSHP system in the Mediterranean climate of Cyprus | Christodoulides, Paul ; Christou, Chris ; Aresti, Lazaros ; Iosif-Stylianou, Iosifina ; Florides, Georgios A. |
| 2 | Nov-2018 | BuzzwireVR: An Immersive Game to Supplement Fine-Motor Movement Therapy | Christou, Chris ; Michael-Grigoriou, Despina ; Sokratous, Dimitris ; Tsiakoulia, Marianna |
| 3 | Nov-2018 | A virtual reality loop and wire game for stroke rehabilitation | Christou, Chris ; Michael-Grigoriou, Despina ; Sokratous, Dimitris ; Tsiakoulia, Marianna |
| 4 | Mar-2018 | Virtual Buzzwire: assessment of a prototype VR game for stroke rehabilitation | Christou, Chris ; Michael-Grigoriou, Despina ; Sokratous, Dimitris |
| 5 | 20-Jun-2016 | Navigation in virtual reality: Comparison of gaze-directed and pointing motion control | Christou, Chris ; Tzanavari, Aimilia ; Herakleous, Kyriakos ; Poullis, Charalambos |
| 6 | 2-Dec-2015 | Psychophysiological responses to virtual crowds: Implications for wearable computing | Christou, Chris ; Herakleous, Kyriakos ; Tzanavari, Aimilia ; Poullis, Charalambos |
| 7 | 16-Jan-2014 | Aliens versus Humans: Do avatars make a difference in how we play the game? | Christou, Chris ; Michael-Grigoriou, Despina |
| 8 | 1-Jan-2014 | User experience observations on factors that affect performance in a road-crossing training application for children using the CAVE | Tzanavari, Aimilia ; Matsentidou, Skevi ; Christou, Chris ; Poullis, Charalambos |