The Interactive Media, Education and Edutainment MRG (EdMedia)


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Project title
The Interactive Media, Education and Edutainment MRG (EdMedia)
Code
EdMedia
Abstract
The EdMedia Group of CYENS aims to conduct applied research and innovation in the field of Interactive Media for Education and Edutainment. EdMedia work is related to learning experience (LX) design, User Experience (UX), technology-enhanced learning, training and pedagogy, technology integration in formal, non-formal and informal education, assessment and evaluation.

EdMedia aims to advance digital learning, defined as learning facilitated by technology or instructional methods, which makes effective use of technology (i.e. game-based learning, computer-supported collaborative learning, learning in AR, VR, and mixed reality settings, etc.). The group is a natural extension of the
Cyprus Interaction Lab Group of the Cyprus University of Technology
 

Publications
(All)

Refined By:
Date Issued:  2021

Results 1-10 of 10 (Search time: 0.005 seconds).

Issue DateTitleAuthor(s)
12021Collective creativity in STEAM Making activitiesTimotheou, Stella ; Ioannou, Andri 
2Jan-2021Developing, Enacting and Evaluating a Learning Experience Design for Technology-Enhanced Embodied Learning in Math ClassroomsGeorgiou, Yiannis ; Ioannou, Andri 
3Jul-2021Envisioned Pedagogical Uses of Chatbots in Higher Education and Perceived Benefits and ChallengesTsivitanidou, Olia ; Ioannou, Andri 
4Apr-2021Guest Editorial: Learning Experience Design: Embodiment, Gesture, and Interactivity in XRIoannou, Andri ; Bhagat, Kaushal Kumar ; Johnson-Glenberg, Mina C. 
51-Dec-2021Learning experience design with immersive virtual reality in physics educationGeorgiou, Yiannis ; Tsivitanidou, Olia ; Ioannou, Andri 
62021A Learning Experience in Inquiry-Based Physics with Immersive Virtual Reality: Student Perceptions and an Interaction Effect Between Conceptual Gains and Attitudinal ProfilesTsivitanidou, Olia E. ; Georgiou, Yiannis ; Ioannou, Andri 
71-Feb-2021Learning games shifting to digitalIoannou, Andri 
8Feb-2021Mobile game-based learning in the era of “shifting to digital”Ioannou, Andri 
91-Dec-2021Structured or unstructured educational robotics curriculum? A study of debugging in block-based programmingSocratous, Chrysanthos ; Ioannou, Andri 
10Oct-2021Value creation and identity in cross-organizational communities of practice: A learner's perspectiveMavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando