Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

OrgUnit's Researchers publications
(Dept/Workgroup Publication)

Refined By:
Type:  Article
Date Issued:  [2010 TO 2019]
Date Issued:  2019

Results 1-14 of 14 (Search time: 0.008 seconds).

Issue DateTitleAuthor(s)
13-Jun-2019Assessing the emotional impact of virtual reality-based teacher trainingStavroulia, Kalliopi Evangelia ; Christofi, Maria Dolores ; Baka, Evangelia ; Michael-Grigoriou, Despina ; Magnenat-Thalmann, Nadia ; Lanitis, Andreas 
2May-2019Communication in social media: football clubs, language, and ideologyPapadima, Aspasia ; Photiadis, Thomas 
32-Apr-2019A Cross-organizational Ecology for Virtual Communities of Practice in Higher EducationMavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando 
429-May-2019Emerging Technologies for Artifact Construction in LearningParmaxi, Antigoni ; Zaphiris, Panayiotis 
52019Enhancing reflection and empathy skills via using a virtual reality based learning frameworkStavroulia, Kalliopi Evangelia ; Lanitis, Andreas 
6Mar-2019Evaluation of “The Seafarers”: A serious game on seaborne trade in the Mediterranean sea during the Classical periodPoullis, Charalambos ; Kersten-Oertel, Marta ; Benjamin, J. Praveen ; Philbin-Briscoe, Oliver ; Simon, Bart ; Perissiou, Dimitra ; Demesticha, Stella ; Markou, Evangeline ; Frentzos, Elias ; Kyriakidis, Phaedon ; Skarlatos, Dimitrios ; Rizvic, Selma 
722-Apr-2019From behaviour to design: implications for artifact ecologies as shared spaces for design activitiesVasiliou, Christina ; Ioannou, Andri ; Zaphiris, Panayiotis 
82019Implementing embodied learning in the classroom: effects on children’s memory and language skillsKosma, Panagiotis ; Ioannou, Andri ; Zaphiris, Panayiotis 
9Dec-2019Investigating immersion and learning in a low-embodied versus high-embodied digital educational game: Lessons learned from an implementation in an authentic school classroomGeorgiou, Yiannis ; Ioannou, Andri ; Ioannou, Marianna 
1015-Apr-2019A model of gameful design for learning using interactive tabletops: enactment and evaluation in the socio-emotional education classroomIoannou, Andri 
112019On Catalogue AestheticsKoutsomichalis, Marinos 
122-Sep-2019Photographic Ecosystems and ArchivesStylianou-Lambert, Theopisti 
1320-Jan-2019Reflecting on the Design Process for Virtual Reality ApplicationsSutcliffe, Alistair G. ; Poullis, Charalambos ; Gregoriades, Andreas ; Katsouri, Irene ; Tzanavari, Aimilia ; Herakleous, Kyriakos 
141-Jan-2019Seven HCI Grand ChallengesStephanidis, Constantine ; Salvendy, Gavriel ; Antona, Margherita ; Chen, Jessie Y.C. ; Dong, Jianming ; Duffy, Vincent G. ; Fang, Xiaowen ; Fidopiastis, Cali ; Fragomeni, Gino ; Fu, Limin Paul ; Guo, Yinni ; Harris, Don ; Ioannou, Andri ; Jeong, Kyeong ah (Kate) ; Konomi, Shin’ichi ; Krömker, Heidi ; Kurosu, Masaaki ; Lewis, James R. ; Marcus, Aaron ; Meiselwitz, Gabriele ; Moallem, Abbas ; Mori, Hirohiko ; Fui-Hoon Nah, Fiona ; Ntoa, Stavroula ; Rau, Pei Luen Patrick ; Schmorrow, Dylan ; Siau, Keng ; Streitz, Norbert ; Wang, Wentao ; Yamamoto, Sakae ; Zaphiris, Panayiotis ; Zhou, Jia