Journals Computer Animation and Virtual Worlds

Name
Computer Animation and Virtual Worlds
Subjects
Computer animation
Embodied agents
Virtual Environments
Augmented Reality
Virtual Life
Visualization
ISSN
1546-427X
Description
With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
Impact Factor (2 years)
0.644
Publisher
Wiley
Journal type
Open Access

Journals Publications
(All)



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Issue DateTitleAuthor(s)
1Sep-2018Asch conformity experiment using immersive virtual realityKyrlitsias, Christos ; Michael-Grigoriou, Despina