Department of Multimedia and Graphic Arts

cvasiliou-acmwcyprus-cropped.jpg picture
Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

OrgUnit's Researchers publications
(Dept/Workgroup Publication)

Refined By:
Τύπος:  Conference Papers
Ημερομηνία Έκδοσης:  [2010 TO 2019]

Αποτελέσματα για 21-40 από 200.

Ημερομηνία ΈκδοσηςΤίτλοςΣυγγραφέας
212015Communities of interest for enhancing social creativity: the case of Womenpower platformParmaxi, Antigoni ; Vasiliou, Christina 
222014Comparing student and faculty perceptions on the instructional value of iPads in art and design educationSouleles, Nicos ; Watters, Hilary ; Annesley, Angela ; Savva, Stefania 
232013Computer game research and industry in a small nationGatzoulis, Christos ; Zaphiris, Panayiotis ; Loizides, Fernando 
24Μαΐ-2016Conflict & HCI: Preventing, De-Escalating and RecoveringHourcade, Juan Pablo ; Nathan, Lisa ; Zaphiris, Panayiotis ; Chisik, Yoram ; Rivera-Loaiza, Cuauhtémoc ; Yip, Jason C. 
25Ιου-2017Cultural Studies and the teaching of citizenship: analysing posters about the Aegean refugee dramaPapadima, Aspasia ; Vamvakidou, Ifigenia ; Tsioumis, Kostis 
26Μαρ-2015Cyprus – Crossroads of Civilizations and Conspiracy Theories. Where the East meets the WestZantides, Evripides 
272010Describing and modeling user behaviour in social mediaZaphiris, Panayiotis 
2831-Ιου-2013Design of a 3D interactive simulator for driver behavior analysisChristodoulou, Smaragda ; Michael-Grigoriou, Despina ; Gregoriades, Andreas ; Pampaka, Maria 
29Ιου-2018Designing a virtual environment for teacher training: enhancing presence and empathyStavroulia, Kalliopi Evangelia ; Baka, Evangelia ; Lanitis, Andreas ; Magnenat-Thalmann, Nadia 
3029-Ιου-2016Designing and evaluating virtual environments for the treatment of claustrophobiaChristofi, Maria ; Michael-Grigoriou, Despina 
312011Designing for the user experience of sociability in massively multiplayer online gamesChristou, Georgios ; Zaphiris, Panayiotis ; Ang, Chee Siang ; Law, Effie Lai-chong 
322017Development and integration of digital technologies addressed to raise awareness and access to European underwater cultural heritage. An overview of the H2020 i-MARECULTURE projectBruno, Fabio ; Lagudi, Antonio ; Ritacco, Gerardo ; Čejka, Jan ; Kouřil, Pavel ; Liarokapis, Fotis ; Agrafiotis, Panagiotis ; Skarlatos, Dimitrios ; Philpin-Briscoe, Oliver ; Poullis, Charalambos ; Mudur, Sudhir 
33Σεπ-2018Development of computational thinking skills through educational roboticsConstantinou, Vaso ; Ioannou, Andri 
341-Ιαν-2014Dialogue, knowledge work and tabletops: Lessons from preservice teacher educationIoannou, Andri ; Zenios, Maria ; Stylianou, Agni 
35Ιου-2018Differences, similarities and changes of national identity signs in print advertisementsZantides, Evripides 
36Ιου-2019Digital Fabrication for the Stage, the case of the Limassol Grand Ballets - a design and making worklogKorae, Eva 
37Οκτ-2013Driver workload analysis using an interactive 3D driving simulatorChristodoulou, Smaragda ; Michael-Grigoriou, Despina ; Gregoriades, Andreas ; Pampaka, Maria ; Vicuna Franco, Patricio Francisco ; Mouskos, Kyriacos C. 
38Ιου-2018An EEG-based evaluation for comparing the sense of presence between virtual and physical environmentsBaka, Evangelia ; Stavroulia, Kalliopi Evangelia ; Magnenat-Thalmann, Nadia ; Lanitis, Andreas 
392016The effect of the appearance of our self-representation in a virtual world on our behavior: a surveyChristofi, Maria ; Michael-Grigoriou, Despina 
4014-Σεπ-2015Effectiveness of an Immersive Virtual Environment (CAVE) for teaching pedestrian crossing to children with PDD-NOSTzanavari, Aimilia ; Charalambous-Darden, Nefi ; Herakleous, Kyriakos ; Poullis, Charalambos