Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/4065
DC FieldValueLanguage
dc.contributor.authorZaphiris, Panayiotis-
dc.contributor.authorIoannou, Andri-
dc.contributor.authorVasiliou, Christina-
dc.contributor.otherΖαφείρης, Παναγιώτης-
dc.contributor.otherΙωάννου, Άντρη-
dc.contributor.otherΒασιλείου, Χριστίνα-
dc.date.accessioned2013-12-19T06:47:56Z-
dc.date.accessioned2015-12-09T11:18:46Z-
dc.date.available2013-12-19T06:47:56Z-
dc.date.available2015-12-09T11:18:46Z-
dc.date.issued2013-
dc.identifier.citationINTERACT 2013, Part IV, LNCS 8120, pp. 643–650, 2013en_US
dc.identifier.urihttps://hdl.handle.net/20.500.14279/4065-
dc.description.abstractProblem Based Learning (PBL) is an instructional method in which the base for learning is a real-world problem. A typical PBL setting is comprised of students working together on an authentic problem, using simple tools such as whiteboards and stationery. Online tools and multimedia technologies have also been used to support PBL activities. There is however no empirical work on the blended use of both physical and digital tools. This paper presents a case study in which we employed PBL pedagogy for the teaching of a postgraduate course in Human Computer Interaction (HCI). The activities were situated in a multimodal information space, rich in digital and physical elements including personal computers, projectors with downwards projection, tablets, iPods, digital pen readers, stationery and a Facebook group for each team. We administrated questionnaires assessing students’ motivational beliefs and overall satisfaction with the learning experience. Our results show that students’ overall satisfaction was highly rated, while the information space contributed to students’ engagement and collaboration.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.relationCreative Multi-modal Information Spaces for Problem-Based Learningen_US
dc.rights© IFIP International Federation for Information Processing 2013en_US
dc.subjectProblem based learningen_US
dc.subjectHCI educationen_US
dc.subjectMulti-modal interfacesen_US
dc.titleTechnology Enhanced PBL in HCI Education: A Case Studyen_US
dc.typeBook Chapteren_US
dc.collaborationCyprus University of Technologyen_US
dc.subject.categoryComputer and Information Sciencesen_US
dc.journalsSubscriptionen_US
dc.countryCyprusen_US
dc.subject.fieldEngineering and Technologyen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.1007/978-3-642-40498-6_56en_US
dc.dept.handle123456789/126en
cut.common.academicyear2020-2021en_US
item.grantfulltextopen-
item.openairecristypehttp://purl.org/coar/resource_type/c_3248-
item.fulltextWith Fulltext-
item.languageiso639-1en-
item.cerifentitytypePublications-
item.openairetypebookPart-
crisitem.project.grantnoMMInfoS-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.orcid0000-0001-8112-5099-
crisitem.author.orcid0000-0002-3570-6578-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
Appears in Collections:Κεφάλαια βιβλίων/Book chapters
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