Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/23433
DC FieldValueLanguage
dc.contributor.advisorPolydorou, Doros-
dc.contributor.authorNeokleous, Constantinos-
dc.date.accessioned2021-10-26T10:29:40Z-
dc.date.available2021-10-26T10:29:40Z-
dc.date.issued2021-05-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/23433-
dc.description.abstractThe VR technology is the medium that has the ability to immerse you like no other, there are some VR games of the Horror genre, that has manage to give the filling of fear but most of them are relying on jump scares to accomplish the horror element, the environment, the atmosphere and the sound effects are sometimes overlooked by the developers and as a consequence the experience suffers. Therefore the main goal of this research is to produce a VR experience that will be able to immerse the user in a word where sadness, desperation and empathy will be the main filling of the user, to accomplished that there was a need to start with gathering the required data, to do that I had study video games and movies literature based on horror and fear, and how they have accomplish there task, after the required data where analysed I have implement that on the VR experience that was build using Unity engine.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.publisherqen_US
dc.rightsΑπαγορεύεται η δημοσίευση ή αναπαραγωγή, ηλεκτρονική ή άλλη χωρίς τη γραπτή συγκατάθεση του δημιουργού και κάτοχου των πνευματικών δικαιωμάτων.en_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectHuman reactionen_US
dc.subjectFearen_US
dc.subjectEmotionsen_US
dc.subjectVRen_US
dc.titleEMMA : Researching the human reaction to fear,agony,empathy and how to provoke them using the VR technology as a mediumen_US
dc.typeBachelors Thesisen_US
dc.affiliationCyprus University of Technologyen_US
dc.relation.deptDepartment of Multimedia and Graphic Artsen_US
dc.description.statusCompleteden_US
cut.common.academicyear2020-2021en_US
dc.relation.facultyFaculty of Fine and Applied Artsen_US
item.fulltextWith Fulltext-
item.languageiso639-1en-
item.grantfulltextopen-
item.openairecristypehttp://purl.org/coar/resource_type/c_46ec-
item.cerifentitytypePublications-
item.openairetypebachelorThesis-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.orcid0000-0003-2928-7079-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
Appears in Collections:Πτυχιακές Εργασίες/ Bachelor's Degree Theses
Files in This Item:
File Description SizeFormat
Thesis_Constantinos_Neokleous - ABSTRACT.pdfAbstract101.4 kBAdobe PDFView/Open
CORE Recommender
Show simple item record

Page view(s) 20

194
Last Week
0
Last month
4
checked on Mar 14, 2025

Download(s) 20

98
checked on Mar 14, 2025

Google ScholarTM

Check


This item is licensed under a Creative Commons License Creative Commons