Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

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Issue DateTitleAuthor(s)
11-Dec-2012An Action Research Project on The Use of Facebook in an Undergraduate Visual Communication Study UnitSouleles, Nicos 
21-Apr-2018Ad-Hoc Æsthetics: Context-Dependent Composition strategies in Music and Sound ArtKoutsomichalis, Marinos 
31-Jul-2017Age interval and gender prediction using PARAFAC2 and SVMs based on visual and aural featuresPantraki, Evangelia ; Kotropoulos, Constantine L. ; Lanitis, Andreas 
42010Applying qualitative content analysis to study online support communitiesZaphiris, Panayiotis ; Pfeil, Ulrike 
51-Mar-2022Arousing a wide range of emotions within educational virtual reality simulation about major depressive disorder affects knowledge retentionHadjipanayi, Christos ; Michael-Grigoriou, Despina 
69-Feb-2023Art as therapy in virtual reality : A scoping reviewHadjipanayi, Christos ; Banakou, Domna ; Michael-Grigoriou, Despina 
7Sep-2018Asch conformity experiment using immersive virtual realityKyrlitsias, Christos ; Michael-Grigoriou, Despina 
83-Jun-2019Assessing the emotional impact of virtual reality-based teacher trainingStavroulia, Kalliopi Evangelia ; Christofi, Maria Dolores ; Baka, Evangelia ; Michael-Grigoriou, Despina ; Magnenat-Thalmann, Nadia ; Lanitis, Andreas 
9Jul-2020The Assessment Scale for Creative Collaboration (ASCC) Validation and Reliability StudyMavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando 
102009Audio recording of rock/metal music using personal computersLaghos, Andrew ; Laghos, Panayiotis 
1111-Mar-2009Can multimedia make kids care about social studies? the globaled problem-based learning simulationIoannou, Andri ; Brown, Scott B. ; Hannafin, Robert H. ; Boyer, Mark A. 
121-Aug-2018Can the crowd tell how I feel? Trait empathy and ethnic background in a visual pain judgment taskMatsangidou, Maria ; Otterbacher, Jahna ; Ang, Chee Siang ; Zaphiris, Panayiotis 
13Sep-2011A case study analysis of a constructionist knowledge building community with activity theoryAng, Chee Siang ; Zaphiris, Panayiotis ; Wilson, Stephanie 
1423-Jan-2013Challenges of designing for sociability to enhance player experience in Massively Multi-player Online Role-playing GamesChristou, Georgios ; Law, Effie Lai-Chong ; Zaphiris, Panayiotis ; Ang, Chee Siang 
152020Citizen Science, K-12 science education and use of technology: A synthesis of empirical researchTsivitanidou, Olia ; Ioannou, Andri 
162021Collective creativity in STEAM Making activitiesTimotheou, Stella ; Ioannou, Andri 
171-Sep-2016Communicating content: development and evaluation of icons for academic document triage through visualisation and perceptionMavri, Aekaterini ; Loizides, Fernando ; Zantides, Evripides 
18May-2019Communication in social media: football clubs, language, and ideologyPapadima, Aspasia ; Photiadis, Thomas 
192008Comparative evaluation of automatic age-progression methodologiesLanitis, Andreas 
20Jan-2020Comparative evaluation of virtual and augmented reality for teaching mathematics in primary educationDemitriadou, Eleni ; Stavroulia, Kalliopi Evangelia ; Lanitis, Andreas