| Issue Date | Title | Author(s) |
| 2015 | An Artifact Ecology in a Nutshell: A Distributed Cognition Perspective for Collaboration and Coordination | Vasiliou, Christina ; Ioannou, Andri ; Zaphiris, Panayiotis |
| Jul-2020 | The Assessment Scale for Creative Collaboration (ASCC) Validation and Reliability Study | Mavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando |
| Nov-2017 | Augmented reality supporting deaf students in mainstream schools: Two case studies of practical utility of the technology | Ioannou, Andri ; Constantinou, Vaso |
| Nov-2014 | Bringing Technology In The Service Of Gender Equality: The Womenpower project | Krambia-Kapardis, Maria ; Parmaxi, Antigoni ; Kouta, Christiana ; Vasiliou, Christina ; Ioannou, Andri ; Lambrou, George |
| 11-Mar-2009 | Can multimedia make kids care about social studies? the globaled problem-based learning simulation | Ioannou, Andri ; Brown, Scott B. ; Hannafin, Robert H. ; Boyer, Mark A. |
| 2013 | A Case Study of Interactive Tabletops in Education: Attitudes, Issues of Orientation and Asymmetric Collaboration | Christofi, Maria ; Ioannou, Andri ; Vasiliou, Christina |
| 2013 | Charting recent development in computer assisted language learning | Zaphiris, Panayiotis ; Ioannou, Andri ; Papadima-Sophocleous, Salomi ; Parmaxi, Antigoni |
| 2020 | Citizen Science, K-12 science education and use of technology: A synthesis of empirical research | Tsivitanidou, Olia ; Ioannou, Andri |
| 10-Jul-2020 | A co-design approach for the development and classroom integration of embodied learning apps | Georgiou, Yiannis ; Ioannou, Andri |
| 2011 | Coding schemes as measurement instruments? an attempt to assess the psychometric properties of a coding scheme | Georgiou-Stylianou, Agni ; Papanastasiou, Elena C. ; Ioannou, Andri |
| 2021 | Collective creativity in STEAM Making activities | Timotheou, Stella ; Ioannou, Andri |
| 2012 | Colloboratively creating a thematic repository using interactive table-top technology | Zaphiris, Panayiotis ; Vasiliou, Ioannou ; Ioannou, Andri ; Loizides, Fernando |
| Jun-2020 | Common errors, successful debugging, and engagement during block-based programming using educational robotics in elementary education | Socratous, Chrysanthos ; Ioannou, Andri |
| 2021 | Comparing a digital and a non-digital embodied learning intervention in geometry: can technology facilitate? | Georgiou, Yiannis ; Ioannou, Andri ; Kosma, Panagiotis |
| 2010 | The CORDTRA Analysis Tool in Action: Experiences and Suggestions | Stylianou-Georgiou, Agni ; Ioannou, Andri |
| 10-May-2021 | Corrigendum: A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality in User Experience, Learning and Attitude Change | Kyrlitsias, Christos ; Christofi, Maria ; Michael-Grigoriou, Despina ; Banakou, Domna ; Ioannou, Andri |
| 2008 | Course management systems: Time for users to get what they need | Hannafin, Robert D. ; Ioannou, Andri |
| 2012 | Creating and sustaining online communities of practice for science teachers’ professional development : Overcoming the barriers | Ioannou, Andri ; Kyza, Eleni A. ; Georgiou, Yiannis |
| 2015 | Creative Multimodal Learning Environments and Blended Interaction for Problem-Based Activity in HCI Education | Ioannou, Andri ; Vasiliou, Christina ; Zaphiris, Panayiotis ; Arh, Anja ; Klobučar, Tomaž ; Pipan, Matija |
| 2021 | Cross-organisational Communities of Practice: Enhancing creativity and epistemic cognition in higher education | Mavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando |