Department of Multimedia and Graphic Arts

cvasiliou-acmwcyprus-cropped.jpg picture
Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

OrgUnit's Researchers publications
(Dept/Workgroup Publication)

Refined By:
Fulltext:  No Fulltext
Publisher:  Springer Nature

Results 1-20 of 28 (Search time: 0.004 seconds).

Issue DateTitleAuthor(s)
12010Applying qualitative content analysis to study online support communitiesZaphiris, Panayiotis ; Pfeil, Ulrike 
2Jan-2020Comparative evaluation of virtual and augmented reality for teaching mathematics in primary educationDemitriadou, Eleni ; Stavroulia, Kalliopi Evangelia ; Lanitis, Andreas 
31-Mar-2016Computer-mediated communication in computer-assisted language learning: implications for culture-centered designParmaxi, Antigoni ; Zaphiris, Panayiotis 
41-Nov-2016Culture and HCI: a review of recent cultural studies in HCI and social networksKyriakoullis, Leantros ; Zaphiris, Panayiotis 
51-Jan-2014Culture effects in online social support for older people: perceptions and experienceMichailidou, Eleni ; Zaphiris, Panayiotis ; Parmaxi, Antigoni 
6Nov-2015Designing and evaluating an expert system for restoring damaged byzantine iconsMaronidis, Anastasios ; Voutounos, Chrysanthos ; Lanitis, Andreas 
7Jan-2021Developing, Enacting and Evaluating a Learning Experience Design for Technology-Enhanced Embodied Learning in Math ClassroomsGeorgiou, Yiannis ; Ioannou, Andri 
81-Jul-2018Embracing Collaboration and Social Perspective Taking Using Interactive TabletopsIoannou, Andri ; Constantinou, Vaso 
914-Feb-2018Enabling social exploration through virtual guidance in google expeditions: An exploratory studyParmaxi, Antigoni ; Stylianou, Kostas ; Zaphiris, Panayiotis 
101-Jun-2020Enhancing accessibility in cultural heritage environments: considerations for social computingKosma, Panagiotis ; Galanakis, George ; Constantinou, Vaso ; Drossis, Giannis ; Christofi, Maria Dolores ; Klironomos, Iosif ; Zaphiris, Panayiotis ; Antona, Margherita ; Stephanidis, Constantine 
111-Sep-2022Evaluating the Impact of the Curriculum Structure on Group Metacognition During Collaborative Problem-solving Using Educational RoboticsSocratous, Chrysanthos ; Ioannou, Andri 
12Nov-2018Exploring the potentials of educational robotics in the development of computational thinking: a summary of current research and practical proposal for future workIoannou, Andri ; Makridou, Eria 
131-Jan-2023Improving students’ learning performance through Technology-Enhanced Embodied Learning: A four-year investigation in classroomsKosma, Panagiotis ; Zaphiris, Panayiotis 
141-Dec-2021Learning and innovation skills in making contexts: a comprehensive analytical framework and coding schemeTimotheou, Stella ; Ioannou, Andri 
151-Dec-2021Learning experience design with immersive virtual reality in physics educationGeorgiou, Yiannis ; Tsivitanidou, Olia ; Ioannou, Andri 
161-Feb-2021Learning games shifting to digitalIoannou, Andri 
171-Mar-2020Let me play: unfolding the research landscape on ICT as a play-based tool for children with disabilitiesNisiforou, Efi ; Zaphiris, Panayiotis 
18Feb-2021Mobile game-based learning in the era of “shifting to digital”Ioannou, Andri 
1915-Apr-2019A model of gameful design for learning using interactive tabletops: enactment and evaluation in the socio-emotional education classroomIoannou, Andri 
20Jun-2017Model-based generation of personalized full-body 3D avatars from uncalibrated multi-view photographsMichael, Nicholas ; Drakou, Maria ; Lanitis, Andreas