Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

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Publisher:  Springer Nature

Αποτελέσματα για 21-28 από 28.

Ημερομηνία ΈκδοσηςΤίτλοςΣυγγραφέας
21Νοε-2018Moving bodies to moving minds: a study of the use of motion-based games in special educationKosma, Panagiotis ; Ioannou, Andri ; Retalis, Symeon 
22Δεκ-2016Planning for computer games research and industry: a structured dialogue design approachGatzoulis, Christos ; Loizides, Fernando ; Zaphiris, Panayiotis 
2328-Ιαν-2015Pre-schoolers’ Interest and Caring Behaviour Around a Humanoid RobotIoannou, Andri ; Andreou, Emily ; Christofi, Maria 
24Αυγ-2014Probing the mechanism of acrylamide formation by HPLC-FTIR and Raman spectroscopyIoannou, Aristos ; Ioannou, Andri ; Varotsis, Constantinos 
251-Ιου-2016Rethinking universal accessibility: a broader approach considering the digital gapAbascal, Julio ; Barbosa, Simone D. J. ; Nicolle, Colette ; Zaphiris, Panayiotis 
261-Δεκ-2021Structured or unstructured educational robotics curriculum? A study of debugging in block-based programmingSocratous, Chrysanthos ; Ioannou, Andri 
271-Νοε-2018Technology for Social Change in school contexts: a new landscape for K-12 educational technology researchAntoniou, Chrystalla G. ; Ioannou, Andri 
2814-Αυγ-2023Topography and relationship-specific social touching in individuals displaying body image disturbancesBellard, Ashleigh ; Mathew, Jyothisa ; Sun, Wenhan ; Denkow, Linda ; Najm, Ali ; Michael-Grigoriou, Despina ; Trotter, Paula ; McGlone, Francis ; Fairhurst, Merle ; Cazzato, Valentina