Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

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Issue DateTitleAuthor(s)
21Apr-2021Guest Editorial: Learning Experience Design: Embodiment, Gesture, and Interactivity in XRIoannou, Andri ; Bhagat, Kaushal Kumar ; Johnson-Glenberg, Mina C. 
22Jan-2014Impact of immersion and realism in driving simulator studiesMichael-Grigoriou, Despina ; Kleanthous, Marios ; Savva, Marinos ; Christodoulou, Smaragda ; Pampaka, Maria ; Gregoriades, Andreas 
232022Instruments that are more than instruments (and other stories)Koutsomichalis, Marinos 
24Apr-2016Internet Support Communities, Online Peer Support, Social Networks/Social Media & Internet Use by Hospitalized PatientsLaghos, Andrew ; Nicolaides, Christian 
25Jul-2018Introduction – Design as SemiosisFrangopoulos, Miltos ; Zantides, Evripides 
26Dec-2019Investigating immersion and learning in a low-embodied versus high-embodied digital educational game: Lessons learned from an implementation in an authentic school classroomGeorgiou, Yiannis ; Ioannou, Andri ; Ioannou, Marianna 
271-Jan-2022The Iterative Development of an Online Multiplayer Escape Room Game for Improving Social Interaction through EdutainmentNajm, Ali ; Christofi, Maria ; Hadjipanayi, Christos ; Kyrlitsias, Christos ; Michael-Grigoriou, Despina 
282021A Learning Experience in Inquiry-Based Physics with Immersive Virtual Reality: Student Perceptions and an Interaction Effect Between Conceptual Gains and Attitudinal ProfilesTsivitanidou, Olia E. ; Georgiou, Yiannis ; Ioannou, Andri 
29Sep-2013Learning through multi-touch interfaces in museum exhibits: An empirical investigationZaharias, Panagiotis ; Michael-Grigoriou, Despina ; Chrysanthou, Yiorgos L. 
301-Dec-2022The Ledra Palace Hotel and the ‘difficult history’ of modern CyprusStylianou-Lambert, Theopisti ; Heraclidou, Antigone 
3120-Dec-2013Let's talk about technology for peace: A systematic assessment of problem-based group collaboration around an interactive tabletopIoannou, Andri ; Zaphiris, Panayiotis ; Loizides, Fernando ; Vasiliou, Christina 
3214-Jun-2012Mashing-up wikis and forums: a case study of collaborative problem-based activityStylianou-Georgiou, Agni ; Ioannou, Andri 
33Dec-2023A model for enhancing creativity, collaboration and pre‑professional identities in technology‑supported cross‑organizational communities of practiceMavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando 
34Sep-2010Multimedia games for elementary/primary school education and entertainmentLaghos, Andrew 
35May-2013On Soundscapes, Phonography, and Environmental Sound ArtKoutsomichalis, Marinos 
362011Online collaborative learning: the promise of wikisIoannou, Andri 
3724-Sep-2012Perceptions of undergraduate graphic design students on the educational potential of facebookSouleles, Nicos 
381-Dec-2016Problem-Based Learning in Multimodal Learning Environments Learners’ Technology Adoption ExperiencesIoannou, Andri ; Vasiliou, Christina ; Zaphiris, Panayiotis 
399-Oct-2010Re-conceptualizing Museum Audiences: Power, Activity, ResponsibilityStylianou-Lambert, Theopisti 
40Jul-2022Semiotic Modes in Local Gastronomic Discourse: A Comparative Analysis of Culinary Shop Signs in Greece and CyprusPapadima, Aspasia ; Kourdis, Evangelos