Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

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Issue DateTitleAuthor(s)
61Jun-2023Impacts of digital technologies on education and factors influencing schools' digital capacity and transformation: A literature reviewTimotheou, Stella ; Miliou, Ourania ; Dimitriadis, Yiannis ; Villagrá-Sobrino, Sara L. ; Giannoutsou, Nikoleta ; Cachia, Romina ; Martínez-Monés, Alejandra ; Ioannou, Andri 
622019Implementing embodied learning in the classroom: effects on children’s memory and language skillsKosma, Panagiotis ; Ioannou, Andri ; Zaphiris, Panayiotis 
631-Jan-2023Improving students’ learning performance through Technology-Enhanced Embodied Learning: A four-year investigation in classroomsKosma, Panagiotis ; Zaphiris, Panayiotis 
641-Nov-2017Inclusive access to emergency services: an action research project focused on hearing-impaired citizensConstantinou, Vaso ; Ioannou, Andri ; Diaz, Paloma 
658-Sep-2017An integrated framework for evaluating the performance of age progression algorithmsLanitis, Andreas ; Tsapatsoulis, Nicolas 
66Mar-2017iPad versus traditional tools in art and design: A complementary associationSouleles, Nicos 
674-Sep-2009Issues and Challenges of Teaching and Learning in 3D Virtual Worlds: Real Life Case StudiesPfeil, Ulrike ; Ang, Chee Siang ; Zaphiris, Panayiotis 
681-Dec-2021Learning and innovation skills in making contexts: a comprehensive analytical framework and coding schemeTimotheou, Stella ; Ioannou, Andri 
691-Dec-2021Learning experience design with immersive virtual reality in physics educationGeorgiou, Yiannis ; Tsivitanidou, Olia ; Ioannou, Andri 
701-Feb-2021Learning games shifting to digitalIoannou, Andri 
712020Lessons learned from a design-based research implementation: a researcher’s methodological accountParmaxi, Antigoni ; Zaphiris, Panayiotis 
721-Mar-2020Let me play: unfolding the research landscape on ICT as a play-based tool for children with disabilitiesNisiforou, Efi ; Zaphiris, Panayiotis 
732-Jul-2016Looking inwards, designing outwards: national identity and print advertisements of the Cyprus Tourism OrganisationZantides, Evripides 
742021Mapping research directions on makerspaces in educationKonstantinou, Dora ; Parmaxi, Antigoni ; Zaphiris, Panayiotis 
7525-Nov-2013Mapping the landscape of computer-assisted language learning: an inventory of researchZaphiris, Panayiotis ; Ioannou, Andri ; Papadima-Sophocleous, Salomi ; Parmaxi, Antigoni 
761-Feb-2017Massively Multiplayer Online Role Playing Games (MMORPGs) and the 21st century skills: A comprehensive research review from 2010 to 2016Sourmelis, Theodoros ; Ioannou, Andri ; Zaphiris, Panayiotis 
77Jan-2024Measuring the Effects of Usability Recommendations for Mobile Instant Messaging Apps on User Performance and User Behaviour, International Journal of Human–Computer InteractionCaro-Alvaro, Sergio ; García-López, Eva ; García-Cabot, Antonio ; Mavri, Aekaterini 
78Feb-2021Mobile game-based learning in the era of “shifting to digital”Ioannou, Andri 
7915-Apr-2019A model of gameful design for learning using interactive tabletops: enactment and evaluation in the socio-emotional education classroomIoannou, Andri 
80Jun-2017Model-based generation of personalized full-body 3D avatars from uncalibrated multi-view photographsMichael, Nicholas ; Drakou, Maria ; Lanitis, Andreas