| | Issue Date | Title | Author(s) |
| 1 | 1-Mar-2022 | Arousing a wide range of emotions within educational virtual reality simulation about major depressive disorder affects knowledge retention | Hadjipanayi, Christos ; Michael-Grigoriou, Despina |
| 2 | Jan-2020 | Comparative evaluation of virtual and augmented reality for teaching mathematics in primary education | Demitriadou, Eleni ; Stavroulia, Kalliopi Evangelia ; Lanitis, Andreas |
| 3 | 6-Feb-2023 | A critical evaluation, challenges, and future perspectives of using artificial intelligence and emerging technologies in smart classrooms | Dimitriadou, Eleni A. ; Lanitis, Andreas |
| 4 | Jan-2021 | Developing, Enacting and Evaluating a Learning Experience Design for Technology-Enhanced Embodied Learning in Math Classrooms | Georgiou, Yiannis ; Ioannou, Andri |
| 5 | 1-Jun-2020 | Enhancing accessibility in cultural heritage environments: considerations for social computing | Kosma, Panagiotis ; Galanakis, George ; Constantinou, Vaso ; Drossis, Giannis ; Christofi, Maria Dolores ; Klironomos, Iosif ; Zaphiris, Panayiotis ; Antona, Margherita ; Stephanidis, Constantine |
| 6 | 1-Sep-2022 | Evaluating the Impact of the Curriculum Structure on Group Metacognition During Collaborative Problem-solving Using Educational Robotics | Socratous, Chrysanthos ; Ioannou, Andri |
| 7 | 30-Oct-2023 | An exploratory case study of the use of a digital self-assessment tool of 21st-century skills in makerspace contexts | Miliou, Ourania ; Adamou, Maria ; Mavri, Aekaterini ; Ioannou, Andri |
| 8 | 1-Jan-2023 | Improving students’ learning performance through Technology-Enhanced Embodied Learning: A four-year investigation in classrooms | Kosma, Panagiotis ; Zaphiris, Panayiotis |
| 9 | 1-Dec-2021 | Learning and innovation skills in making contexts: a comprehensive analytical framework and coding scheme | Timotheou, Stella ; Ioannou, Andri |
| 10 | 1-Dec-2021 | Learning experience design with immersive virtual reality in physics education | Georgiou, Yiannis ; Tsivitanidou, Olia ; Ioannou, Andri |
| 11 | 2021 | A Learning Experience in Inquiry-Based Physics with Immersive Virtual Reality: Student Perceptions and an Interaction Effect Between Conceptual Gains and Attitudinal Profiles | Tsivitanidou, Olia E. ; Georgiou, Yiannis ; Ioannou, Andri |
| 12 | 1-Feb-2021 | Learning games shifting to digital | Ioannou, Andri |
| 13 | 1-Mar-2020 | Let me play: unfolding the research landscape on ICT as a play-based tool for children with disabilities | Nisiforou, Efi ; Zaphiris, Panayiotis |
| 14 | Feb-2021 | Mobile game-based learning in the era of “shifting to digital” | Ioannou, Andri |
| 15 | Dec-2023 | A model for enhancing creativity, collaboration and pre‑professional identities in technology‑supported cross‑organizational communities of practice | Mavri, Aekaterini ; Ioannou, Andri ; Loizides, Fernando |
| 16 | 1-Dec-2021 | Structured or unstructured educational robotics curriculum? A study of debugging in block-based programming | Socratous, Chrysanthos ; Ioannou, Andri |
| 17 | Mar-2020 | Technology support for the inclusion of deaf students in mainstream schools: a summary of research from 2007 to 2017 | Constantinou, Vaso ; Ioannou, Andri ; Klironomos, Iosif ; Antona, Margherita ; Stephanidis, Constantine |
| 18 | 14-Aug-2023 | Topography and relationship-specific social touching in individuals displaying body image disturbances | Bellard, Ashleigh ; Mathew, Jyothisa ; Sun, Wenhan ; Denkow, Linda ; Najm, Ali ; Michael-Grigoriou, Despina ; Trotter, Paula ; McGlone, Francis ; Fairhurst, Merle ; Cazzato, Valentina |