Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/29723
DC FieldValueLanguage
dc.contributor.authorKosma, Panagiotis-
dc.contributor.authorZaphiris, Panayiotis-
dc.date.accessioned2023-07-07T07:14:38Z-
dc.date.available2023-07-07T07:14:38Z-
dc.date.issued2023-01-01-
dc.identifier.citationEducation and Information Technologies, 2023en_US
dc.identifier.issn13602357-
dc.identifier.urihttps://hdl.handle.net/20.500.14279/29723-
dc.description.abstractEmbodied Learning (EL) technologies are now used in educational research as an emerging technology that has the potential to influence the function of the brain to drive learning, especially by integrating the physical body into the learning process. This research examines EL in different learning contexts and circumstances to see how it can improve the overall performance of students in real classroom settings. The study consists of four sequential phases that use data collection and analysis to explore the impact of EL on actual classroom practice. A total of 211 elementary students (n = 211) and 21 primary teachers (n = 21) participated in the study. Applying a multiphase mixed-methods approach, the study focuses on investigating how EL impacts student performance in real learning environments within different elementary classrooms, including Special Education (SE) and General Education (GE) contexts. Results reveal significant gains in students’ cognitive performance, motor skills, and academic performance in language. Results also show improvements in students’ emotional state, resulting in increased students’ motivation to participate in the learning process. Overall, this four-year investigation provides a comprehensive understanding of how EL approaches can be integrated into real classrooms, allowing researchers and teachers to enrich their existing practices, taking into account the benefits of including the movement in their teaching and research.en_US
dc.language.isoenen_US
dc.relation.ispartofEducation and Information Technologiesen_US
dc.rights© The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Natureen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/-
dc.subjectEmbodied learningen_US
dc.subjectEmbodied cognitionen_US
dc.subjectMixed methodsen_US
dc.subjectElementary educationen_US
dc.subjectClassroomen_US
dc.subjectCognitive skillsen_US
dc.subjectLanguage skillsen_US
dc.subjectStudentsen_US
dc.titleImproving students’ learning performance through Technology-Enhanced Embodied Learning: A four-year investigation in classroomsen_US
dc.typeArticleen_US
dc.collaborationCyprus University of Technologyen_US
dc.collaborationUniversity of Nicosiaen_US
dc.subject.categoryArtsen_US
dc.journalsSubscriptionen_US
dc.countryCyprusen_US
dc.subject.fieldHumanitiesen_US
dc.publicationPeer Revieweden_US
dc.identifier.doi10.1007/s10639-022-11466-xen_US
dc.identifier.scopus2-s2.0-85149065579-
dc.identifier.urlhttps://api.elsevier.com/content/abstract/scopus_id/85149065579-
cut.common.academicyear2022-2023en_US
item.fulltextNo Fulltext-
item.cerifentitytypePublications-
item.grantfulltextnone-
item.openairecristypehttp://purl.org/coar/resource_type/c_6501-
item.openairetypearticle-
item.languageiso639-1en-
crisitem.journal.journalissn1573-7608-
crisitem.journal.publisherSpringer Nature-
crisitem.author.deptLanguage Centre-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.facultyLanguage Centre-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.orcid0000-0003-3079-5556-
crisitem.author.orcid0000-0001-8112-5099-
crisitem.author.parentorgCyprus University of Technology-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
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