Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.14279/12910
DC FieldValueLanguage
dc.contributor.authorChristodoulou, Smaragda-
dc.contributor.authorMichael-Grigoriou, Despina-
dc.contributor.authorGregoriades, Andreas-
dc.contributor.authorPampaka, Maria-
dc.contributor.authorVicuna Franco, Patricio Francisco-
dc.contributor.authorMouskos, Kyriacos C.-
dc.date.accessioned2018-11-09T10:15:02Z-
dc.date.available2018-11-09T10:15:02Z-
dc.date.issued2013-10-
dc.identifier.citationInternational Conference Road Safety and Simulation, 2013, Rome, Italy, 22-25 Octoberen_US
dc.identifier.urihttps://hdl.handle.net/20.500.14279/12910-
dc.description.abstractDiagnosing the causes of road accidents and the development of effective countermeasures to reduce accident rates is of key importance in road safety. Human error is one of the principal influencing factors that leads to road accidents, and is attributed to increased mental workload induced by distractions. Workload, however, is characterized by intrinsic properties that are difficult to observe. Hence, phenotype behaviours, such as lane deviations, could act as good predictors of driver workload. Driving simulators emerged as a promising technology for the analysis of driving conditions and road users‟ behaviour in an attempt to tackle the problem of road accidents. The work presented herein demonstrates the design and development of a driving simulator, using a 3D game engine that aims to contribute towards evaluating black spots in road networks by promoting rapid design of realistic models and facilitating the specification of test scenarios. The developed simulator was employed to evaluate the impact of distractors on driving behaviours of local road users for a chosen black spot in Limassol-Cyprus. Data collected from the experiments are analyzed, and the main findings in regards to the above relationships are presented and discussed.en_US
dc.formatpdfen_US
dc.language.isoenen_US
dc.subjectDriving simulatoren_US
dc.subjectWorkloaden_US
dc.subjectDistractionsen_US
dc.titleDriver workload analysis using an interactive 3D driving simulatoren_US
dc.typeConference Papersen_US
dc.collaborationCyprus University of Technologyen_US
dc.collaborationEuropean University Cyprusen_US
dc.collaborationThe University of Manchesteren_US
dc.collaborationThe City College of New Yorken_US
dc.subject.categoryComputer and Information Sciencesen_US
dc.countryCyprusen_US
dc.countryUnited Kingdomen_US
dc.countryUnited Statesen_US
dc.subject.fieldNatural Sciencesen_US
dc.publicationPeer Revieweden_US
cut.common.academicyear2013-2014en_US
item.fulltextWith Fulltext-
item.cerifentitytypePublications-
item.grantfulltextopen-
item.openairecristypehttp://purl.org/coar/resource_type/c_c94f-
item.openairetypeconferenceObject-
item.languageiso639-1en-
crisitem.author.deptDepartment of Multimedia and Graphic Arts-
crisitem.author.deptDepartment of Management, Entrepreneurship and Digital Business-
crisitem.author.facultyFaculty of Fine and Applied Arts-
crisitem.author.facultyFaculty of Tourism Management, Hospitality and Entrepreneurship-
crisitem.author.orcid0000-0003-0824-7684-
crisitem.author.orcid0000-0002-7422-1514-
crisitem.author.parentorgFaculty of Fine and Applied Arts-
crisitem.author.parentorgFaculty of Tourism Management, Hospitality and Entrepreneurship-
Appears in Collections:Δημοσιεύσεις σε συνέδρια /Conference papers or poster or presentation
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