Please use this identifier to cite or link to this item:
|Title:||A cross media platform for personalized leisure & entertainment: the POLYMNIA approach||Authors:||Anagnostopoulos, Vasilios
Chatzis, Sotirios P.
|Keywords:||Computing & Processing (Hardware/Software);Motion pictures;Expert systems (Computer science);Content-based image retrieval||Issue Date:||2006||Publisher:||IEEE Xplore||Source:||AXMEDIS '06. Second international conference on automated production of cross media content for multi-channel distribution, 2006, Pages 283-290||Abstract:||The POLYMNIA project aims to develop an intelligent cross-media platform for personalised leisure and entertainment in thematic parks or venues. The system allows the visitors to be the real protagonist in the venue. Towards this goal, POLYMNIA platform is equipped with innovative imaging technologies for real time detection, localisation and tracking of i human contenu, i.e., the human visitor within the recoding being made in real-time by the system. No constraints are imposed on the variation of the environment. New, content-based media representation and organisation schemes will be developed to provide scalable, efficient and user-oriented description of the i human contenu, enabling efficient retrieval, access, and delivery across heterogeneous media platforms. In addition, adaptive mechanisms are employed to update the system response to the current usersi information needs and preferences||URI:||http://ktisis.cut.ac.cy/handle/10488/7281||ISBN:||0-7695-2625-X||DOI:||10.1109/AXMEDIS.2006.3||Rights:||© 2006 IEEE||Type:||Book Chapter|
|Appears in Collections:||Κεφάλαια βιβλίων/Book chapters|
Show full item record
checked on May 1, 2018
Page view(s) 5052
checked on Dec 17, 2018
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.