Please use this identifier to cite or link to this item: http://ktisis.cut.ac.cy/handle/10488/10645
Title: Development and integration of digital technologies addressed to raise awareness and access to European underwater cultural heritage. An overview of the H2020 i-MARECULTURE project
Authors: Bruno, Fabio 
Lagudi, Antonio 
Ritacco, Gerardo 
Čejka, Jan 
Kouřil, Pavel 
Liarokapis, Fotis 
Agrafiotis, Panagiotis 
Skarlatos, Dimitrios 
Philpin-Briscoe, Oliver 
Poullis, Charalambos 
Mudur, Sudhir 
Keywords: Underwater Archaeological sites;Virtual museums;Serious games;Underwater Augmented Reality system
Category: History and Archaeology
Field: Humanities
Issue Date: 2017
Source: Oceans'17 MTS/IEEE, 2017, Aberdeen, Scotland, 19-22 June
metadata.dc.doi: https://doi.org/10.1109/OCEANSE.2017.8084984
Project: Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritage 
Abstract: The Underwater Cultural Heritage (UCH) represents a vast historical and scientific resource that, often, is not accessible to the general public due the environment and depth where it is located. Digital technologies (Virtual Museums, Virtual Guides and Virtual Reconstruction of Cultural Heritage) provide a unique opportunity for digital accessibility to both scholars and general public, interested in having a better grasp of underwater sites and maritime archaeology. This paper presents the architecture and the first results of the Horizon 2020 iMARECULTURE (Advanced VR, iMmersive Serious Games and Augmented REality as Tools to Raise Awareness and Access to European Underwater CULTURal heritage) project that aims to develop and integrate digital technologies for supporting the wide public in acquiring knowledge about UCH. A Virtual Reality (VR) system will be developed to allow users to visit the underwater sites through the use of Head Mounted Displays (HMDs) or digital holographic screens. Two serious games will be implemented for supporting the understanding of the ancient Mediterranean seafaring and the underwater archaeological excavations. An Augmented Reality (AR) system based on an underwater tablet will be developed to serve as virtual guide for divers that visit the underwater archaeological sites.
URI: http://ktisis.cut.ac.cy/handle/10488/10645
Type: Conference Papers
Appears in Collections:Δημοσιεύσεις σε συνέδρια/Conference papers

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