Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritage


1474535104.png picture
Project title
Advanced VR, iMmersive serious games and Augmented REality as tools to raise awareness and access to European underwater CULTURal heritage
Budget
2700000
Code
H2020 RIA CULT-COOP-08-2016
Project Coordinator
Status
Completed
Start date
01-11-2016
Expected Completion
31-01-2020
 
Funding Program
H2020
OpenAire ID
info:eu-repo/grantAgreement/EC/H2020/727153
Abstract
iMARECULTURE is focusing in raising European identity awareness using maritime and underwater cultural interaction and exchange in Mediterranean sea. Commercial ship routes joining Europe with other cultures are vivid examples of cultural interaction, while shipwrecks and submerged sites, unreachable to wide public are excellent samples that can benefit from immersive technologies, augmented and virtual reality. iMARECULTURE will bring inherently unreachable underwater cultural heritage within digital reach of the wide public using virtual visits and immersive technologies. Apart from reusing existing 3D data of underwater shipwrecks and sites, with respect to ethics, rights and licensing, to provide a personalized dry visit to a museum visitor or augmented reality to the diver, it also emphasizes on developing pre- and after- encounter of the digital visitor. The former one is implemented exploiting geospatial enabled technologies for developing a serious game of sailing over ancient Mediterranean and the latter for an underwater shipwreck excavation game. Both games are realized thought social media, in order to facilitate information exchange among users. iMARECULTURE supports dry visits by providing immersive experience through VR Cave and 3D info kiosks on museums or through the web. Additionally aims to significantly enhance the experience of the diver, visitor or scholar, using underwater augmented reality in a tablet and an underwater housing. iMARECULTURE is composed by universities and SMEs with experience in diverse underwater projects, existing digital libraries, and people many of which are divers themselves.
 
Keyword(s)
humanities
ethics and religion
ethics

Publications
(All)

Refined By:
Fulltext:  With Fulltext
Date Issued:  [2010 TO 2018]

Results 1-17 of 17 (Search time: 0.008 seconds).

Issue DateTitleAuthor(s)
120173D modelling and mapping for virtual exploration of underwater archaeology assetsLiarokapis, Fotis ; Kouřil, Pavel ; Agrafiotis, Panagiotis ; Demesticha, Stella ; Chmelík, Josef ; Skarlatos, Dimitrios 
22017Amphora Detection Based on a Gradient Weighted Error in a Convolution Neuronal NetworkPasquet, Jérôme ; Demesticha, Stella ; Skarlatos, Dimitrios ; Merad, Djamal ; Drap, Pierre 
330-Sep-2017Athenian TriremeMartins, Adolfo Miguel 
421-Jun-2018DeepCaustics: Classification and Removal of Caustics From Underwater ImageryForbes, Timothy ; Goldsmith, Mark ; Mudur, Sudhir ; Poullis, Charalambos 
52017Development and integration of digital technologies addressed to raise awareness and access to European underwater cultural heritage. An overview of the H2020 i-MARECULTURE projectBruno, Fabio ; Lagudi, Antonio ; Ritacco, Gerardo ; Čejka, Jan ; Kouřil, Pavel ; Liarokapis, Fotis ; Agrafiotis, Panagiotis ; Skarlatos, Dimitrios ; Philpin-Briscoe, Oliver ; Poullis, Charalambos ; Mudur, Sudhir 
62018A digital reconstruction of the sunken "Villa con ingresso a protiro" in the underwater archaeological site of BaiaeDavidde Petriaggi, Barbara ; Petriaggi, Roberto ; Bruno, Fabio ; Lagudi, Antonio ; Peluso, Raffaele ; Passaro, Salvatore 
716-Jan-2018Evaluation of Underwater Image Enhancement Algorithms under Different Environmental ConditionsMangeruga, Marino ; Cozza, Marco ; Bruno, Fabio 
85-Oct-2017Guidelines for interactive digital storytelling presentations of cultural heritageRizvic, Selma ; Djapo, Nermin ; Alispahic, Fatmir ; Hadzihalilovic, Bojan ; Fejzic-Cengic, Fahira ; Imamovic, Ahmed ; Okanovic, Vensada 
91-Oct-2018Guidelines for underwater image enhancement based on benchmarking of different methodsMangeruga, Marino ; Bruno, Fabio ; Cozza, Marco ; Agrafiotis, Panagiotis ; Skarlatos, Dimitrios 
1013-Nov-2017Kyrenia - Hyper Storytelling Pilot ApplicationRizvic, Selma ; Boskovic, Dusanka ; Okanovic, Vensada ; Sljivo, Sanda 
1122-Jul-2017Kyrenia shipMartins, Adolfo Miguel 
1229-May-2018Ma’agan Michael shipMartins, Adolfo Miguel 
1331-Oct-2016Project iMARECULTURE: Advanced VR, immersive serious games and augmented reality as tools to raise awareness and access to European underwater cultural heritageSkarlatos, Dimitrios ; Agrafiotis, Panagiotis ; Balogh, Tibor ; Bruno, Fabio ; Castro, Filipe ; Davidde Petriaggi, Barbara ; Demesticha, Stella ; Doulamis, Anastasios D. ; Drap, Pierre ; Georgopoulos, Andreas ; Kikillos, F. ; Kyriakidis, Phaedon ; Liarokapis, Fotis ; Poullis, Charalambos ; Rizvic, Selma 
145-Oct-2017A serious game for understanding ancient seafaring in the Mediterranean SeaPhilbin-Briscoe, Oliver ; Simon, Bart ; Mudur, Sudhir ; Poullis, Charalambos ; Rizvic, Selma ; Boskovic, Dusanka ; Liarokapis, Fotis ; Katsouri, Irene ; Demesticha, Stella ; Skarlatos, Dimitrios 
1512-Apr-2018Simulation of Underwater Excavation Using Dredging ProceduresKouřil, Pavel ; Liarokapis, Fotis 
16Jan-2018Underwater Image Enhancement before Three-Dimensional (3D) Reconstruction and Orthoimage Production Steps: Is It Worth?Agrafiotis, Panagiotis ; Drakonakis, Georgios I. ; Skarlatos, Dimitrios ; Georgopoulos, Andreas 
1730-May-2018Underwater photogrammetry in very shallow waters: main challenges and caustics effect removalAgrafiotis, Panagiotis ; Skarlatos, Dimitrios ; Forbes, Timothy ; Poullis, Charalambos ; Skamantzari, Margarita ; Georgopoulos, Andreas