Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

OrgUnit's Researchers publications
(Dept/Workgroup Publication)



Refined By:
Type:  Conference Papers
Date Issued:  [2010 TO 2019]
Date Issued:  2016

Results 1-20 of 25 (Search time: 0.009 seconds).

Issue DateTitleAuthor(s)
1Apr-2016A 3D virtual environment for training teachers to identify bullyingStavroulia, Kalliopi Evangelia ; Ruiz-Harisiou, Antri ; Manouchou, Elena ; Georgiou, Kyriakos ; Sella, Francesca ; Lanitis, Andreas 
27-Apr-2016Age interval and gender prediction using PARAFAC2 applied to speech utterancesPantraki, Evangelia ; Kotropoulos, Constantine L. ; Lanitis, Andreas 
31-Jan-2016An age simulated virtual environment for improving elderly wellbeingZavlanou, Christina ; Lanitis, Andreas 
4Mar-2016Collaborative game-based learning with iPads and external keyboards in a web development classMavri, Aekaterini ; Loizides, Fernando ; Souleles, Nicos 
5May-2016Conflict & HCI: Preventing, De-Escalating and RecoveringHourcade, Juan Pablo ; Nathan, Lisa ; Zaphiris, Panayiotis ; Chisik, Yoram ; Rivera-Loaiza, Cuauhtémoc ; Yip, Jason C. 
629-Jun-2016Designing and evaluating virtual environments for the treatment of claustrophobiaChristofi, Maria ; Michael-Grigoriou, Despina 
72016The effect of the appearance of our self-representation in a virtual world on our behavior: a surveyChristofi, Maria ; Michael-Grigoriou, Despina 
8Aug-2016Exploring the benefits and disadvantages of introducing synchronous to asynchronous online technologies to facilitate flexibility in learningPapadima-Sophocleous, Salomi ; Loizides, Fernando 
920-Jun-2016A feasibility study on using virtual reality for understanding deficiencies of high school studentsManouchou, Elena ; Stavroulia, Kalliopi Evangelia ; Ruiz-Harisiou, Antri ; Georgiou, Kyriakos ; Sella, Francesca ; Lanitis, Andreas 
10Oct-2016H γεύση του έθνους μέσω των γραφιστικών αναπαραστάσεων της Θεάς Αφροδίτης σε κυπριακά εδέσματαStylianou, Stephanie ; Zantides, Evripides 
1120-Jun-2016Improved hybrid algorithm for real time sound propagation using intelligent prioritizationCharalampous, Panagiotis ; Michael-Grigoriou, Despina 
125-Jul-2016Influence by others' opinions: Social pressure from agents in immersive virtual environmentsKyrlitsias, Christos ; Michael-Grigoriou, Despina 
131-Oct-2016Interacting with technology to interact physically: Investigating affordances of tabletops to facilitate collaboration for conflicting usersHansen, Preben ; Loizides, Fernando ; Ioannou, Andri 
1420-Jun-2016Navigation in virtual reality: Comparison of gaze-directed and pointing motion controlChristou, Chris ; Tzanavari, Aimilia ; Herakleous, Kyriakos ; Poullis, Charalambos 
157-Apr-2016On the analysis of factors influencing the performance of facial age progressionLanitis, Andreas ; Tsapatsoulis, Nicolas 
1620-Jun-2016On the development and evaluation of a serious game for forensic examination trainingDrakou, Maria ; Lanitis, Andreas 
171-Sep-2016Paintings alive: A virtual reality-based approach for enhancing the user experience of art gallery visitorsPanayiotou, Stavros ; Lanitis, Andreas 
181-Sep-2016A personal tour of cultural heritage for deaf museum visitorsConstantinou, Vaso ; Loizides, Fernando ; Ioannou, Andri 
19Mar-2016Photographing in the Art Museum: conventions, affordances and projected usesStylianou-Lambert, Theopisti 
2031-Oct-2016Project iMARECULTURE: Advanced VR, immersive serious games and augmented reality as tools to raise awareness and access to European underwater cultural heritageSkarlatos, Dimitrios ; Agrafiotis, Panagiotis ; Balogh, Tibor ; Bruno, Fabio ; Castro, Filipe ; Davidde Petriaggi, Barbara ; Demesticha, Stella ; Doulamis, Anastasios D. ; Drap, Pierre ; Georgopoulos, Andreas ; Kikillos, F. ; Kyriakidis, Phaedon ; Liarokapis, Fotis ; Poullis, Charalambos ; Rizvic, Selma