Department of Multimedia and Graphic Arts

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Organization name
Department of Multimedia and Graphic Arts
Description
Vision and Objectives Our vision is to establish the Department of Multimedia and Graphic Arts as a leading educational and research centre in the disciplines of Multimedia and the Graphic Arts. Our aim is to develop and disseminate cross discipline academic values and knowledge that will provide the necessary background for successful professionals in the areas of Multimedia and the Graphic Arts. More specifically, the aims of the Department are: To attract high calibre students and academics. To offer high quality undergraduate and postgraduate academic experience and professional development to both local and international students, including, European Union students. To undertake and complete high calibre research projects. Through research and teaching activities, to establish links with national and internationally established centres, which are active in the areas of Multimedia and the Graphic Arts. To offer students the most up-to-date academic training. To facilitate and encourage student and Academic and Teaching Staff mobility, especially, in the European academic and research environment. To provide the foundations for the promotion of lifelong education. Multimedia and Graphic Arts graduates will acquire the necessary academic background that will enable them to: Design and manage projects that include the use of both conventional and digital Graphic Arts and of Multimedia, in general. Such projects will involve applications in different disciplines, such as, Education, Advertising, Marketing, the arts and information dissemination. Establish life-long relations and cooperation with industry representatives, for the mutual benefit of both parties. Be able to operate satisfactorily within both the local and the international environment, and to gain the ability to be aware of, absorb, and capitalise on the technological developments in the discipline. Be able to participate in and/or manage team projects.

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Ημερομηνία ΈκδοσηςΤίτλοςΣυγγραφέας
11-Μαρ-2022Arousing a wide range of emotions within educational virtual reality simulation about major depressive disorder affects knowledge retentionHadjipanayi, Christos ; Michael-Grigoriou, Despina 
29-Φεβ-2023Art as therapy in virtual reality : A scoping reviewHadjipanayi, Christos ; Banakou, Domna ; Michael-Grigoriou, Despina 
3Σεπ-2018Asch conformity experiment using immersive virtual realityKyrlitsias, Christos ; Michael-Grigoriou, Despina 
42009Audio recording of rock/metal music using personal computersLaghos, Andrew ; Laghos, Panayiotis 
51-Αυγ-2018Can the crowd tell how I feel? Trait empathy and ethnic background in a visual pain judgment taskMatsangidou, Maria ; Otterbacher, Jahna ; Ang, Chee Siang ; Zaphiris, Panayiotis 
62020Citizen Science, K-12 science education and use of technology: A synthesis of empirical researchTsivitanidou, Olia ; Ioannou, Andri 
72008Comparative evaluation of automatic age-progression methodologiesLanitis, Andreas 
81-Ιου-2020Conceptual knowledge and sensitization on Asperger's syndrome based on the constructivist approach through virtual realityHadjipanayi, Christos ; Michael-Grigoriou, Despina 
910-Μαΐ-2021Corrigendum: A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality in User Experience, Learning and Attitude ChangeKyrlitsias, Christos ; Christofi, Maria ; Michael-Grigoriou, Despina ; Banakou, Domna ; Ioannou, Andri 
106-Φεβ-2023A critical evaluation, challenges, and future perspectives of using artificial intelligence and emerging technologies in smart classroomsDimitriadou, Eleni A. ; Lanitis, Andreas 
11Νοε-2013Depicting time: Visualizing the duration of existence and facts in past, present and futureZantides, Evripides ; Papadima, Aspasia 
126-Σεπ-2017Design for social change and design education: social challenges versus teacher-centred pedagogies.Souleles, Nicos 
131-Νοε-2020Educational needs in cultural and arts entrepreneurship of women from marginalised backgrounds : A needs analysis for a social design interventionSouleles, Nicos ; Savva, Stefania ; Ferreira, Ana Margarida ; Laghos, Andrew 
142019Enhancing reflection and empathy skills via using a virtual reality based learning frameworkStavroulia, Kalliopi Evangelia ; Lanitis, Andreas 
15Μαρ-2019Evaluation of “The Seafarers”: A serious game on seaborne trade in the Mediterranean sea during the Classical periodPoullis, Charalambos ; Kersten-Oertel, Marta ; Benjamin, J. Praveen ; Philbin-Briscoe, Oliver ; Simon, Bart ; Perissiou, Dimitra ; Demesticha, Stella ; Markou, Evangeline ; Frentzos, Elias ; Kyriakidis, Phaedon ; Skarlatos, Dimitrios ; Rizvic, Selma 
1613-Ιου-2013The Evolution of Art and Design Pedagogies in England: Influences of the Past, Challenges for the FutureSouleles, Nicos 
1730-Οκτ-2023An exploratory case study of the use of a digital self-assessment tool of 21st-century skills in makerspace contextsMiliou, Ourania ; Adamou, Maria ; Mavri, Aekaterini ; Ioannou, Andri 
1813-Φεβ-2018Eye-tracking the semiotic effects of layout on viewing print advertisementsDamaskinidis, George ; Kourdis, Evangelos ; Zantides, Evripides ; Sykioti, Eleni 
1916-Ιου-2016Field Dependence-Independence and Eye Movement Patterns: Investigating Users' Differences Through an Eye Tracking StudyNisiforou, Efi ; Laghos, Andrew 
20Απρ-2011Gazing from Home: Cultural Tourism and Art Museums. Annals of Tourism ResearchStylianou-Lambert, Theopisti